draft/IIEOC.txt
branchecjdr
changeset 92 bdef1afd1170
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/draft/IIEOC.txt	Wed Aug 30 21:32:44 2006 -0400
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+Author 	Topic: What is IIEC?  (Read 1712 times)
+
+*Logan <http://www.indie-rpgs.com/forum/index.php?action=profile;u=8>*
+Member
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+<http://www.indie-rpgs.com/forum/index.php?topic=1273.msg11956#msg11956>
+*What is IIEC?
+<http://www.indie-rpgs.com/forum/index.php?topic=1273.msg11956#msg11956>*
+« * on:* January 22, 2002, 09:26:10 AM »
+	
+
+------------------------------------------------------------------------
+..
+	Logged
+
+*Ron Edwards
+<http://www.indie-rpgs.com/forum/index.php?action=profile;u=9>*
+Global Moderator
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+	
+<http://www.indie-rpgs.com/forum/index.php?topic=1273.msg11957#msg11957>
+*What is IIEC?
+<http://www.indie-rpgs.com/forum/index.php?topic=1273.msg11957#msg11957>*
+« *Reply #1 on:* January 22, 2002, 09:30:43 AM »
+	
+
+------------------------------------------------------------------------
+Logan,
+
+IIEC refers to intent, initiation, execution, and completion; it's a
+followup on one of the "talk about it later" topics in my essay. The
+thread, begun by Manu, is
+http://www.indie-rpgs.com/forum/viewtopic.php?t=774 <"<a>">here.
+
+A related thread, a similar followup and also begun by Manu, concerns
+task/conflict resolution and similar stuff,
+http://www.indie-rpgs.com/forum/viewtopic.php?t=773 <"<a>">here.
+
+Best,
+Ron
+	Logged
+
+*Ron Edwards
+<http://www.indie-rpgs.com/forum/index.php?action=profile;u=9>*
+Global Moderator
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+	
+<http://www.indie-rpgs.com/forum/index.php?topic=1273.msg11958#msg11958>
+*What is IIEC?
+<http://www.indie-rpgs.com/forum/index.php?topic=1273.msg11958#msg11958>*
+« *Reply #2 on:* January 22, 2002, 09:34:16 AM »
+	
+
+------------------------------------------------------------------------
+Yoicks!
+
+Looking over the history of the discussion, I discover a terminological
+shift!
+
+It was, intent, initiation, completion, and effect; now, for some reason
+I and others have been calling it intent, initiation, execution, and
+completion!
+
+Damn! I call a terminology conference. I like the "execution" part for
+step 3 (I think Fang commented about how "completion" was too, well
+"over with" to be just right). I also think "effect" or "result" or
+"outcome" would be right for the last step.
+
+So, IIEE? IIER? IIEO? Damn! All comments welcome.
+
+Best,
+Ron
+	Logged
+
+*Gordon C. Landis
+<http://www.indie-rpgs.com/forum/index.php?action=profile;u=35>*
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+<http://www.indie-rpgs.com/forum/index.php?topic=1273.msg11965#msg11965>
+*What is IIEC?
+<http://www.indie-rpgs.com/forum/index.php?topic=1273.msg11965#msg11965>*
+« *Reply #3 on:* January 22, 2002, 10:19:03 AM »
+	
+
+------------------------------------------------------------------------
+I was going to guess IIEC was acronym-speak for "If I Even Care" . . .
+
+I like Intent, Initiation, Execution, Effect - double-I, double-E.  IIEO
+("Outcome" at the end) works too, but makes me want to turn it into
+EIEIO. :-)
+	Logged
+
+------------------------------------------------------------------------
+Gordon C. Landis
+
+*Paul Czege <http://www.indie-rpgs.com/forum/index.php?action=profile;u=4>*
+Acts of Evil Playtesters
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+<http://www.indie-rpgs.com/forum/index.php?topic=1273.msg11967#msg11967>
+*What is IIEC?
+<http://www.indie-rpgs.com/forum/index.php?topic=1273.msg11967#msg11967>*
+« *Reply #4 on:* January 22, 2002, 10:36:06 AM »
+	
+
+------------------------------------------------------------------------
+Hey,
+
+I think Outcome is probably more precise than Effect, in that it
+eliminates any hidden Narrativist bias toward resolution systems that
+always move the narrative along, always produce an effect. In some
+games, the Outcome is "no effect".
+
+Paul
+	Logged
+
+------------------------------------------------------------------------
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+	
+<http://www.indie-rpgs.com/forum/index.php?topic=1273.msg11984#msg11984>
+*What is IIEC?
+<http://www.indie-rpgs.com/forum/index.php?topic=1273.msg11984#msg11984>*
+« *Reply #5 on:* January 22, 2002, 04:04:18 PM »
+	
+
+------------------------------------------------------------------------
+Quote from: Ron Edwards
+It was, intent, initiation, completion, and effect; now, for some reason
+I and others have been calling it intent, initiation, execution, and
+completion!
+
+Damn! I call a terminology conference. I like the "execution" part for
+step 3 (I think Fang commented about how "completion" was too, well
+"over with" to be just right). I also think "effect" or "result" or
+"outcome" would be right for the last step.
+
+So, IIEE? IIER? IIEO? Damn! All comments welcome.
+
+I always prefered IIAC: Intent, Initiation, Action, Completion.
+
+Fang Langford
+	Logged
+
+------------------------------------------------------------------------
+Fang Langford is formerly the creator of the Scattershot Role-Playing
+Game System.  This project has been permanently suspended.  If you have
+any questions regarding the implementation of it or anything else, he
+can be reached at ripjack@mad.scientist.com
+<mailto:ripjack@mad.scientist.com>
+
+*Manu <http://www.indie-rpgs.com/forum/index.php?action=profile;u=223>*
+Member
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+<http://www.indie-rpgs.com/forum/index.php?topic=1273.msg12006#msg12006>
+*What is IIEC?
+<http://www.indie-rpgs.com/forum/index.php?topic=1273.msg12006#msg12006>*
+« *Reply #6 on:* January 23, 2002, 12:24:50 AM »
+	
+
+------------------------------------------------------------------------
+I root for IIEOC (Intent, Initiation, Execution, Outcome, Consequence).
+
+I choose to separate Outcome (the localized impact of the action) from
+Consequences (the big picture); Let's say it's all about swinging a
+swort at a troll: O would be the possible wound to it, and C would be
+the impact on its morale, and maybe on the morale of  surroundings goblins.
+
+Another example: a character tries to seduce a noble lady: O would be
+the efect of the smooth talker on the lady, and her reaction to it, and
+C would be the triggered consequences on the Relationship Map
+surrounding her.
+
+Note that in both cases, the action might have been initiated with the
+initial intent of reaching the goal of C, and O is just a "side effect".
+Narrativist gamegroups might have a field day with this kind of way to
+look at things, and I even see it in Ron's Elfs, personally. (palyer's
+action as O, and character's action as C)
+
+Just my 2 cents.
+
+Manu
+	Logged
+
+------------------------------------------------------------------------
+-------------
+Manu
+
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