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Author Topic: What is IIEC? (Read 1712 times)
*Logan <http://www.indie-rpgs.com/forum/index.php?action=profile;u=8>*
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*What is IIEC?
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« * on:* January 22, 2002, 09:26:10 AM »
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*Ron Edwards
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« *Reply #1 on:* January 22, 2002, 09:30:43 AM »
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Logan,
IIEC refers to intent, initiation, execution, and completion; it's a
followup on one of the "talk about it later" topics in my essay. The
thread, begun by Manu, is
http://www.indie-rpgs.com/forum/viewtopic.php?t=774 <"<a>">here.
A related thread, a similar followup and also begun by Manu, concerns
task/conflict resolution and similar stuff,
http://www.indie-rpgs.com/forum/viewtopic.php?t=773 <"<a>">here.
Best,
Ron
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*Ron Edwards
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« *Reply #2 on:* January 22, 2002, 09:34:16 AM »
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Yoicks!
Looking over the history of the discussion, I discover a terminological
shift!
It was, intent, initiation, completion, and effect; now, for some reason
I and others have been calling it intent, initiation, execution, and
completion!
Damn! I call a terminology conference. I like the "execution" part for
step 3 (I think Fang commented about how "completion" was too, well
"over with" to be just right). I also think "effect" or "result" or
"outcome" would be right for the last step.
So, IIEE? IIER? IIEO? Damn! All comments welcome.
Best,
Ron
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*Gordon C. Landis
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« *Reply #3 on:* January 22, 2002, 10:19:03 AM »
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I was going to guess IIEC was acronym-speak for "If I Even Care" . . .
I like Intent, Initiation, Execution, Effect - double-I, double-E. IIEO
("Outcome" at the end) works too, but makes me want to turn it into
EIEIO. :-)
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Gordon C. Landis
*Paul Czege <http://www.indie-rpgs.com/forum/index.php?action=profile;u=4>*
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« *Reply #4 on:* January 22, 2002, 10:36:06 AM »
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Hey,
I think Outcome is probably more precise than Effect, in that it
eliminates any hidden Narrativist bias toward resolution systems that
always move the narrative along, always produce an effect. In some
games, the Outcome is "no effect".
Paul
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*Le Joueur <http://www.indie-rpgs.com/forum/index.php?action=profile;u=73>*
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« *Reply #5 on:* January 22, 2002, 04:04:18 PM »
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Quote from: Ron Edwards
It was, intent, initiation, completion, and effect; now, for some reason
I and others have been calling it intent, initiation, execution, and
completion!
Damn! I call a terminology conference. I like the "execution" part for
step 3 (I think Fang commented about how "completion" was too, well
"over with" to be just right). I also think "effect" or "result" or
"outcome" would be right for the last step.
So, IIEE? IIER? IIEO? Damn! All comments welcome.
I always prefered IIAC: Intent, Initiation, Action, Completion.
Fang Langford
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*Manu <http://www.indie-rpgs.com/forum/index.php?action=profile;u=223>*
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« *Reply #6 on:* January 23, 2002, 12:24:50 AM »
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I root for IIEOC (Intent, Initiation, Execution, Outcome, Consequence).
I choose to separate Outcome (the localized impact of the action) from
Consequences (the big picture); Let's say it's all about swinging a
swort at a troll: O would be the possible wound to it, and C would be
the impact on its morale, and maybe on the morale of surroundings goblins.
Another example: a character tries to seduce a noble lady: O would be
the efect of the smooth talker on the lady, and her reaction to it, and
C would be the triggered consequences on the Relationship Map
surrounding her.
Note that in both cases, the action might have been initiated with the
initial intent of reaching the goal of C, and O is just a "side effect".
Narrativist gamegroups might have a field day with this kind of way to
look at things, and I even see it in Ron's Elfs, personally. (palyer's
action as O, and character's action as C)
Just my 2 cents.
Manu
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Manu
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