draft/alter.txt
branchecjdr
changeset 33 0f33a59476eb
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/draft/alter.txt	Mon Jan 23 13:07:19 2006 -0500
@@ -0,0 +1,90 @@
+-*- mode:outline -*-
+
+* Attributes:
+
+6 of them: 
+
+  Strenght (STR), Agility (AGI), Will (WIL), Intelligence (INT),
+  Qi (QI), Zen (ZEN)
+
+** Attribute Level (ATT): 0-4
+
+0: Not
+1: Poor
+2: Few
+3: "..."
+4: Very
+
+* Skills:
+
+** Level: 0-5
+
+0: Unknown
+1: Apprentice
+2: Companion
+3: Expert
+4: Master
+5: Genius
+
+** Ratio: 0-5
+
+0: innate
+1: talented(?)
+2: technical
+3: expertise
+4: specialized
+5: hermetic
+
+0 and 5 are quite rare!
+
+** Cultural profile (CP):
+
+goes from 0 to 2, depend on the culture of the PC.
+
+** Default Skill Knowledge (SK)
+
+1 job with CP +2
+2 hobbies with CP+1
+4 talents with CP+1
+
+All other as Cultural profile
+
+** Skill Level (SL):
+
+SL = ATT x (5-Ratio) + SK x Ratio
+
+
+* Actions Resolution
+
+Roll SL + 2d10 >= Difficulty
+
+** Difficulty Level:
+
+10: Very Easy
+15: Easy
+20: Medium
+25: Difficult
+30: Very Difficult
+35: Incredible
+40: Miraculous
+45: Impossible
+
+* Progression
+
+Each time a progression check is made, you must choose 1 Job, 2
+hobbies, and 4 talents.
+
+Talents give +5 Progression Points (PP),
+Hobbies give +10 PP
+Job give +15 PP
+
+You then make a check with:
+
+(CP-SK)xRatio + PP + 2d10 = Result
+
+Result:
+
+< 10 : Decrease by 1.
+10-14 : Stale.
+15-20 : Increase by 1.
+> 20 : Increase by 2.