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1 -*- mode:outline -*- |
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2 |
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3 * Attributes: |
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4 |
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5 6 of them: |
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6 |
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7 Strenght (STR), Agility (AGI), Will (WIL), Intelligence (INT), |
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8 Qi (QI), Zen (ZEN) |
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9 |
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10 ** Attribute Level (ATT): 0-4 |
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11 |
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12 0: Not |
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13 1: Poor |
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14 2: Few |
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15 3: "..." |
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16 4: Very |
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17 |
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18 * Skills: |
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19 |
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20 ** Level: 0-5 |
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21 |
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22 0: Unknown |
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23 1: Apprentice |
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24 2: Companion |
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25 3: Expert |
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26 4: Master |
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27 5: Genius |
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28 |
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29 ** Ratio: 0-5 |
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30 |
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31 0: innate |
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32 1: talented(?) |
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33 2: technical |
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34 3: expertise |
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35 4: specialized |
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36 5: hermetic |
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37 |
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38 0 and 5 are quite rare! |
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39 |
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40 ** Cultural profile (CP): |
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41 |
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42 goes from 0 to 2, depend on the culture of the PC. |
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43 |
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44 ** Default Skill Knowledge (SK) |
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45 |
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46 1 job with CP +2 |
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47 2 hobbies with CP+1 |
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48 4 talents with CP+1 |
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49 |
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50 All other as Cultural profile |
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51 |
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52 ** Skill Level (SL): |
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53 |
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54 SL = ATT x (5-Ratio) + SK x Ratio |
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55 |
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56 |
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57 * Actions Resolution |
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58 |
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59 Roll SL + 2d10 >= Difficulty |
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60 |
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61 ** Difficulty Level: |
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62 |
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63 10: Very Easy |
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64 15: Easy |
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65 20: Medium |
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66 25: Difficult |
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67 30: Very Difficult |
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68 35: Incredible |
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69 40: Miraculous |
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70 45: Impossible |
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71 |
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72 * Progression |
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73 |
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74 Each time a progression check is made, you must choose 1 Job, 2 |
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75 hobbies, and 4 talents. |
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76 |
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77 Talents give +5 Progression Points (PP), |
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78 Hobbies give +10 PP |
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79 Job give +15 PP |
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80 |
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81 You then make a check with: |
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82 |
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83 (CP-SK)xRatio + PP + 2d10 = Result |
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84 |
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85 Result: |
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86 |
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87 < 10 : Decrease by 1. |
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88 10-14 : Stale. |
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89 15-20 : Increase by 1. |
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90 > 20 : Increase by 2. |