diff -r 9261843deb25 -r 0f33a59476eb draft/alter.txt --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/draft/alter.txt Mon Jan 23 13:07:19 2006 -0500 @@ -0,0 +1,90 @@ +-*- mode:outline -*- + +* Attributes: + +6 of them: + + Strenght (STR), Agility (AGI), Will (WIL), Intelligence (INT), + Qi (QI), Zen (ZEN) + +** Attribute Level (ATT): 0-4 + +0: Not +1: Poor +2: Few +3: "..." +4: Very + +* Skills: + +** Level: 0-5 + +0: Unknown +1: Apprentice +2: Companion +3: Expert +4: Master +5: Genius + +** Ratio: 0-5 + +0: innate +1: talented(?) +2: technical +3: expertise +4: specialized +5: hermetic + +0 and 5 are quite rare! + +** Cultural profile (CP): + +goes from 0 to 2, depend on the culture of the PC. + +** Default Skill Knowledge (SK) + +1 job with CP +2 +2 hobbies with CP+1 +4 talents with CP+1 + +All other as Cultural profile + +** Skill Level (SL): + +SL = ATT x (5-Ratio) + SK x Ratio + + +* Actions Resolution + +Roll SL + 2d10 >= Difficulty + +** Difficulty Level: + +10: Very Easy +15: Easy +20: Medium +25: Difficult +30: Very Difficult +35: Incredible +40: Miraculous +45: Impossible + +* Progression + +Each time a progression check is made, you must choose 1 Job, 2 +hobbies, and 4 talents. + +Talents give +5 Progression Points (PP), +Hobbies give +10 PP +Job give +15 PP + +You then make a check with: + +(CP-SK)xRatio + PP + 2d10 = Result + +Result: + +< 10 : Decrease by 1. +10-14 : Stale. +15-20 : Increase by 1. +> 20 : Increase by 2.