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1 <?xml version="1.0"?> |
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2 <!DOCTYPE section PUBLIC "-//OASIS//DTD DocBook XML V4//EN" |
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3 "/usr/share/sgml/docbook/dtd/xml/4.2/docbookx.dtd" |
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4 [ |
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5 <!ENTITY % struct-dtd SYSTEM "struct.dtd"> |
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6 %struct-dtd; |
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7 ]> |
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8 <section id="sarmesmelee" revision="$Revision: 1841 $ $Name$" |
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9 vendor="1.9" xmlns:xi="http://www.w3.org/2003/XInclude"> |
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10 <title id="starmesmelee">Melee weapons</title> |
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11 |
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12 <para>Melee weapons constitute one of the most complicated aspect of |
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13 Harmonies because of the precision needed to resolve combats. The |
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14 weapons are describe with a lot of caracteristics and their use |
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15 will be explained in details in the next section.</para> |
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16 |
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17 <variablelist> |
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18 <varlistentry> |
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19 <term>Attributes</term> |
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20 <listitem> |
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21 <para>The Attributes needed to use the weapon. For example, |
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22 Body+Maneuver.</para> |
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23 </listitem> |
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24 </varlistentry> |
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25 <varlistentry> |
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26 <term>Competency</term> |
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27 <listitem> |
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28 <para>The Competency needed to use the weapon.</para> |
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29 </listitem> |
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30 </varlistentry> |
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31 <varlistentry id="bfinesse"> |
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32 <term id="tbfinesse">Finesse Bonus</term> |
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33 <listitem> |
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34 <para>Add to the <xref endterm="tmtattaque" |
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35 linkend="tdtattaque"/>.</para> |
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36 </listitem> |
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37 </varlistentry> |
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38 <varlistentry id="bparade"> |
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39 <term id="tbparade">Parry Bonus</term> |
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40 <listitem> |
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41 <para>Added to the <xref endterm="tmtdefense" |
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42 linkend="tdtdefense"/>.</para> |
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43 </listitem> |
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44 </varlistentry> |
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45 <varlistentry id="brapidite"> |
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46 <term id="tbrapidite">Quickness Bonus (main and secondary |
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47 weapon)</term> |
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48 <listitem> |
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49 <para>Added to the <xref endterm="tmtrapidite" |
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50 linkend="tdtrapidite"/>. This is a combination of the reach |
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51 of the weapon, as well as her capacity to find an hole in |
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52 the adversary defense.</para> |
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53 </listitem> |
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54 </varlistentry> |
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55 <varlistentry id="bdommages"> |
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56 <term id="tbdommages">Damage Bonus</term> |
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57 <listitem> |
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58 <para>Added to the <link linkend="sdegats">damages</link>. Be |
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59 careful, this bonus is always added to the damage, |
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60 contrarely to the choose factor of the attacker, which can |
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61 be subtract.</para> |
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62 </listitem> |
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63 </varlistentry> |
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64 <varlistentry id="bclasse"> |
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65 <term id="tbclasse">Damage Class</term> |
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66 <listitem> |
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67 <para>The damage class represent the type of damage done with |
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68 the weapon, in the form of a sequence (or table) reference |
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69 with the degrees of success. More details in <xref |
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70 linkend="cdommages"/>.</para> |
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71 </listitem> |
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72 </varlistentry> |
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73 </variablelist> |
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74 |
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75 <section id="sarmessec"> |
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76 <title id="starmessec">Secondary Weapons</title> |
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77 |
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78 <para>Often, a weapon will have a double set of attributes: one as |
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79 the primary weapon (PW), and the other as a secondary weapon |
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80 (SW), when the weapon is used in the left hand (or the right |
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81 hand if the caracter is left-handed or even ambidextrous). In |
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82 this case, the bonus is added to those of the primary weapon |
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83 used. The GM can limit such usage according to the situations |
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84 or the weapons used.</para> |
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85 |
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86 <remark userlevel="adv">I still need to decide how to combine the |
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87 Attributes and Competency between both weapons: Using only the |
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88 primary weapons one? Doing a mean, a minimum or a maximum of |
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89 both? Currently, I used only the primary weapon and make the |
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90 attack bonus lesser (which means that you need a greater |
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91 competency) but this more for simplicity than anything |
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92 else.</remark> |
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93 |
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94 </section> |
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95 |
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96 <section id="sarmesexamples"> |
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97 <title>Melee Weapons Attributes Examples</title> |
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98 |
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99 <para><xref linkend="tarmes"/> show some attributes examples. |
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100 This table is only an indicator, don't hesitate to ignore |
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101 them!</para> |
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102 |
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103 <table frame="all" id="tarmes"> |
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104 <title id="ttarmes">Melee Weapons</title> |
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105 <tgroup cols="5"> |
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106 <colspec colnum="1" colwidth="1.6in"/> |
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107 <colspec colnum="2" colwidth="1.6in"/> |
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108 <colspec colnum="3" colwidth="0.6in"/> |
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109 <colspec colnum="4" colwidth="1.3in"/> |
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110 <colspec colnum="5" colwidth="1.4in"/> |
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111 <thead> |
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112 <row> |
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113 <entry>Name</entry> |
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114 <entry>Competency</entry> |
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115 <entry>Attributes</entry> |
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116 <entry>FB/PB/QB/DB</entry> |
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117 <entry>S/B/L/G/C/F</entry> |
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118 </row> |
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119 </thead> |
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120 <tbody> |
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121 <row> |
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122 <entry>Whip</entry> |
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123 <entry>Whip (AP)</entry> |
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124 <entry>Ag+Pr</entry> |
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125 <entry>-3/0/+5/-5</entry> |
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126 <entry>-1/-10/-15/-20//</entry> |
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127 </row> |
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128 <row> |
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129 <entry>Fists</entry> |
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130 <entry>Street Fighting</entry> |
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131 <entry>Bd+Mn</entry> |
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132 <entry>0/0/0/0</entry> |
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133 <entry>-1/-7/-10/-15/-20/-30</entry> |
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134 </row> |
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135 <row> |
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136 <entry>Mass</entry> |
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137 <entry>Mass</entry> |
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138 <entry>Bd+Mn</entry> |
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139 <entry>+2/+1/+1/+3</entry> |
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140 <entry>-1/-7/-10/-15/-20/-30</entry> |
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141 </row> |
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142 <row> |
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143 <entry>Bastard sword (1 Hand)</entry> |
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144 <entry>Long Sword</entry> |
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145 <entry>Bd+Mn</entry> |
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146 <entry>+3/+2/+3/+3</entry> |
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147 <entry>-1/-5/-7/-10/-15/-20</entry> |
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148 </row> |
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149 <row> |
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150 <entry>Bastard Sword (2 Hands)</entry> |
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151 <entry>Two-Hands Swords</entry> |
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152 <entry>Bd+Pw</entry> |
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153 <entry>+2/-1/-1/+5</entry> |
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154 <entry>-1/-5/-7/-10/-15/-20</entry> |
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155 </row> |
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156 <row> |
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157 <entry>Espadon</entry> |
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158 <entry>Two-Hands Swords |
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159 <entry>Bd+Pw</entry> |
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160 <entry>+3/-3/-3/+5</entry> |
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161 <entry>-1/-5/-7/-10/-15/-20</entry> |
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162 </row> |
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163 <row> |
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164 <entry>Saber</entry> |
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165 <entry>Long Sword</entry> |
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166 <entry>Bd+Mn</entry> |
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167 <entry>+3/+2/+1/+3</entry> |
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168 <entry>-1/-3/-5/-10/-15/-20</entry> |
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169 </row> |
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170 <row> |
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171 <entry>Smallsword</entry> |
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172 <entry>Fencing</entry> |
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173 <entry>Ag+Mn</entry> |
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174 <entry>+5/+3/+3/0</entry> |
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175 <entry>-1/-3/-5/-10/-15/-20</entry> |
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176 </row> |
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177 <row> |
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178 <entry>Main-gauche (AS)</entry> |
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179 <entry>Main-Gauche (AS)</entry> |
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180 <entry>N/A</entry> |
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181 <entry>-1/+3/0/0</entry> |
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182 <entry>N/A</entry> |
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183 </row> |
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184 </tbody> |
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185 </tgroup> |
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186 </table> |
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187 </section> |
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188 </section> |
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189 <!-- Keep this comment at the end of the file |
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190 Local variables: |
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204 End: |
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205 --> |