draft/ritual_discourse_in_RPGs.html
author fabien
Wed, 30 Aug 2006 21:32:44 -0400
branchecjdr
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[svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400 Mise à jour préventive.
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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
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    "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
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<html xmlns="http://www.w3.org/1999/xhtml">
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<head>
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	<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
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	<title>The Forge :: Ritual Discourse in Role-Playing Games</title>
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</head>
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<body>
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<table border="0" cellpadding="0" cellspacing="0" width="100%">
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	<tbody>
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		<tr>
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		<td><a href="http://www.indie-rpgs.com/"><img src="http://www.indie-rpgs.com/forge_logo.jpg" alt="The Forge" border="0" vspace="1" /></a></td>
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		<td  valign="top" width="100%"><span class="maintitle">The Internet Home for Independent Role-Playing
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Games</span><br />
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<a href="http://www.indie-rpgs.com/about/">About the Forge</a> | <a href="http://www.indie-rpgs.com/donate.php">Support The Forge</a> | <a href="http://www.indie-rpgs.com/articles/">Articles</a> | <a href="http://www.indie-rpgs.com/reviews/">Reviews</a> | <a href="http://www.indie-rpgs.com/resources/">Resource Library</a> | <a href="http://www.indie-rpgs.com/">Forums</a>
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		</td>
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		</tr>
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	</tbody>
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</table>
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<div id="content">
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	<h1 id="doctitle">Ritual Discourse in Role-Playing Games</h1>
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	<p id="attribution"><span id="author">by Christopher I.
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Lehrich</span>&nbsp;<tt>&lt;<a href="mailto:clehrich@bu.edu">clehrich@bu.edu</a>&gt;</tt><br /></p>
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<h2>Introduction</h2>
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<p>Theoretical analysis of RPG's remains largely cut off from other
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theoretical discourses, a situation that tends of itself toward
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sterility. Two reasons for this isolation predominate. First, RPG
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theorists come from a wide range of educational backgrounds, and as
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such have no shared body of theoretical models or discourse on
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which to draw. Second, RPG theory hopes to serve a constructive
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function, rather than a purely analytical one: where the
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anthropologist for example traditionally understands herself as
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necessarily exterior to the people and situations she analyzes, the
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RPG theorist wishes to employ the results of his analysis to
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improve his own gaming.</p>
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<p>The former difficulty need not concern us unduly. So long as
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theoretical models from outside current RPG discourse receive
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adequate formulation and explication in RPG terms, only an <i>a
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priori</i> hostility to other theoretical constructs would dismiss
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them out of hand. It is worth considering that such hostility does
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appear mutual -- that is, much RPG discourse formulates itself in
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opposition to academic theoretical discourse, while many academics
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continue to express disdain and scorn if not outright hostility for
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role-playing games as an activity -- but resolution of this can
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only come about in a historical situation as yet hard to imagine.
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Thus I shall set the issue aside, stating only that I intend to
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explain fully whatever theoretical constructs I deploy.</p>
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<p>The second problem, however, inheres in the nature of RPG's
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themselves. A purely theoretical analytical model of RPG's, i.e.
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one without any practical application whatever, will generally be
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received poorly, if at all, within RPG communities. Indeed, even
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RPG theorists who go to considerable lengths to formulate the
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practical implications of their models are sometimes derided as
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airy pseudo-intellectuals. Fortunately, some recent RPG
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publications by members of the theoretical community have received
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accolades,<a href="#note1">[1]</a> and this will presumably have
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the long-term salutary effect of legitimizing theoretical work
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within the hobby at large.</p>
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<p>At the same time, analyses of RPG's have come to formulate
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practical, essential divisions and categories, and argued that
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these may be unbridgeable. For example, Ron Edwards's tripartite
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GNS model rests upon the notion that the three categories must
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remain discrete in order to avoid paradigmatic clash and attendant
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misunderstandings among players, leading in turn to poor play. That
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is, a group of players with strongly Narrativist tendencies should
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be wary of playing a strongly Gamist-structured game, or
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introducing into the group a player with such an approach. While
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"hybrids" -- games that effectively serve more than one of the
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three major play-types -- are conceived as possible, a central
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point for Edwards is that Narrativist-oriented play is not
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well-suited to Gamist-oriented games, and that groups who attempt
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such may need to revise the game extensively to fit their needs.
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Similarly, a single player who cannot conform to the paradigmatic
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norms of the group in which she plays will probably find herself
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continually at odds with other players, leading to social conflict;
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this player would be best advised to find another game.<a href="#note2">[2]</a></p>
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<p>In his recent article "Story and Narrative Paradigms in
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Role-Playing Games,"<a href="#note3">[3]</a> John Kim argues that
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underlying such categories we find two approaches: "Collaborative
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Storytelling" and "Virtual Experience." These tend, like Edwards's
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categories, to remain divided. In what Kim calls "Paradigm Clash,"
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we find a naturally-occurring conflict between perspectives:</p>
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<div class="sidebarblock">To the storytelling point of view, the
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experiential view seems to result in an unnecessarily limited set
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of techniques. . . . Experiential play may also seem passive,
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letting events happen rather than actively controlling them. . . .
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[Conversely,] To the experiential point of view, storytelling play
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seems to be creating a product for a nonexistent reader. . . .
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Experiential players faced with storytelling play may complain
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about breaking suspension of disbelief, or lack of depth.</div>
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<p>Conflict arising from disjuncture, narrative or otherwise, is
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not only theoretical. Most gamers have experienced it, and one
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great strength of Edwards's model (derived from the earlier
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Threefold Model developed in the Advocacy newsgroup<a href="#note4">[4]</a>) is to emphasize recognition and classification as
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means to avoiding the problem. In both his and Kim's models,
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players and groups who recognize their preferences in a categorical
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sense can select games to fit their desires, or revise them so,
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leading to enjoyable play with a minimum of fuss and trouble.</p>
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<p>While I support this general constructive point, and do not
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presently wish to challenge the classification itself (a
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much-contested issue), I suggest that a hard-line division within
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analysis leads toward weaknesses in a general understanding and
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formulation of how RPG's really function. By drawing on some
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theoretical models outside of RPG's, I would like to propose a more
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unified model of RPG narrativity.</p>
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<p>A word about practicality: I do not, in the present article,
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formulate the practical implications of this model for game design
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or play. I do not see this as a weakness in itself: if the model
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serves analytically, it can have synthetic value. But the two
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operations have at least a notional distinction, and can operate
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well in isolation. If theory must face a practical proof-critique,
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then all analysis is already crypto-synthesis; logically speaking,
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there is thus insufficient distance postulated to ensure the
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validity of the analysis. In short, without the ability to
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distinguish at least heuristically between theory and practice,
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theoretical work can never have real logical force, lending weight
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to the criticisms mentioned at the outset.</p>
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<p>A further point: I intend to propose a ritual model for RPG
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play, based upon recent understandings of ritual within the
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academic discourses of anthropology, sociology, and history of
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religions. This model would appear to fall squarely into the common
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
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discourse of analogy as theory, of proposing that RPG's are "like"
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something else in order to help emphasize a point otherwise
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
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unclear. Such analogical reasoning is founded upon an essential
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methodological principle: the analogy is not identity. Thus
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response to the proposal is constrained to two related moves. On
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the one hand, one may move to expand the analogy, picking up
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additional aspects of the metaphorized object or activity and
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further relating them to RPG's; on the other, one may move to limit
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the analogy, demanding that the metaphor not be taken to the point
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of absurdity.<a href="#note5">[5]</a></p>
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<p>Some find this mode of analysis useful, primarily in a creative
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
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sense. If one "gets" the analogy, in its logical extension and
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intension, one thinks about the hobby in a somewhat new way,
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perhaps leading to new creative engagement with design or play. But
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if one does not "get" the analogy, the tendency, naturally, is to
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dismiss it as unhelpful, or to reformulate it endlessly until one
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does "get it." Either way, the reason to analyze such a metaphor is
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generally synthetic, to create new ways of engaging with the hobby.
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In other words, the proposal of yet another analogy serves no
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
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<i>analytic</i> function.</p>
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<p>In proposing a ritual model of RPG's, I do not wish to add
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
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another analogy to the lists. I do not mean that RPG play is
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<i>like</i> ritual at all; I mean that it <i>is</i> ritual.
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Therefore classical and recent tools of ritual analysis apply fully
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
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to RPG's, for <i>analytical</i> purposes, for making sense of RPG's
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as something other than an entirely isolated hobby, indeed for
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
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seeing RPG's as a human cultural product not particularly
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distinctive to modern society. If to some this seems a claim that
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RPG's are not special and extraordinary, I suggest on the contrary
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that this grants to RPG's a legitimacy and "specialness" attendant
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upon their roots in wider humanity and culture.<a href="#note6">[6]</a></p>
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<h2>Ritual</h2>
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<p>An obvious first step in proposing this model is the formulation
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of a definition of ritual. Unfortunately, perhaps, such definitions
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have been the focus of extensive debate for more than a century
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now, with no clear end in sight. More models have been proposed of
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
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what ritual "is" than many readers might believe. I have no
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intention of summarizing this whole history; I will instead simply
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
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propose a starting-point.</p>
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<p>The above-mentioned disjuncture between "Collaborative
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
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Storytelling" and "Virtual Experience" parallels, in a number of
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respects, two recent emphases in ritual theory.</p>
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<p>Virtual Experience correlates well with Ronald Grimes's and
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
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Victor Turner's focus on "performance," which ultimately amounts to
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
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a notion of total involvement in ritual activity.<a href="#note7">[7]</a> In ritual, according to this perspective, humans
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engage the totality of hearts, minds, and bodies, setting them to
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
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work creatively and dynamically to produce effects within the
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
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social and mental worlds of the participants. Thus in <i>zazen</i>
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(Sitting Zen), one does nothing but sit, generally in an approved
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posture; one's mind and heart should be similarly focused on
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nothing but sitting, not in the sense that one should think
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continuously, "I'm sitting," but rather that one's mind should be
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in a state parallel to the body's state, thinking nothing, resting,
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yet remaining alert and awake, receptive to outside contact. In the
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
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Catholic Eucharist (Mass), to take a quite different sort of
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example, liturgical tradition emphasizes that the communicant
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should be fully involved in the process, such that when the
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miraculous transformation of the substance of wafer and wine
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(Transubstantiation) occurs, and when in fact the communicant
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receives these into the mouth, it is not only one's body that
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receives the body and blood of Christ, but the totality of body,
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mind, and soul. Thus this understanding of ritual emphasizes what
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in RPG terms is called "immersion," a total involvement in the
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activity. Failure on this score would be seen as ineffective
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(<i>zazen</i>), impious (Eucharist), or shallow (RPG).</p>
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<p>The Collaborative Storytelling model is less obviously
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commensurate with a ritual model. Two directions, however, support
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this formulation. First, there is Claude L&eacute;vi-Strauss's
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structuralist interpretation of mythic and ritual thought as <i>bricolage</i>, and second, there is the movement largely
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associated with Pierre Bourdieu, Sherry Ortner, and Catherine Bell
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toward understanding ritual as "practice" (or "praxis" in the more
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overtly Marxist formulations).<a href="#note8">[8]</a></p>
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<p>L&eacute;vi-Strauss's idea, in simple terms, is that cultures think like oddly artistic hobbyists. <a href="#note9">[9]</a> Imagine
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you have a basement full of stuff from which to build whatever you
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like. You have bits of old machines, things your neighbors threw
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out, scraps of wood, and tail-ends of old projects, as well as the
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
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taken-apart bits of all your old projects. Now you decide to build
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something, and you have some ideas -- aesthetic and practical --
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about how that should be done; you are very skilled and talented,
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and can see possibilities in all sorts of things. But you do not
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have a Home Depot available, or you consider it "cheating" to go
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buy things. At any rate, you have to build the thing you're going
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to build from what you already have in your basement.</p>
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<p>A nice example is a Rube Goldberg cartoon, though those are
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deliberately silly. You fly a kite, and the kite string pulls a
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lever, and this pushes an old boot, and that turns on your iron,
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and the iron burns some old pants, and smoke goes into a tree,
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and.... A brilliant example is the recent Honda advertisement
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called "the cog," which can readily be found on the
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Internet.<a href="#note10">[10]</a> The point is that one
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constructs an elaborate machine out of bits and pieces already
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owned.</p>
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<p>L&eacute;vi-Strauss's point is that each object used contains its own
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history; that is, the iron <i>has already been used for
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something</i> and the <i>bricoleur</i> then <i>gives it a new
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use</i>. The iron, to focus on the single example, is a local
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source of heat; it can burn pants, or make a grilled-cheese
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sandwich, and of course can press a shirt. But it cannot be a
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refrigerator. And if, clever person that you are, you pull the
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heating coil out of the iron for some project that requires a
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heating coil, your iron now contains the history of its usage: it
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is now a heating coil and a heavy weight.</p>
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<p>Every sign in myth and ritual, says L&eacute;vi-Strauss, is like this iron, and every living mythic culture is like this
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<i>bricoleur</i>. When faced with a (social) situation, an
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intellectual problem of whatever kind, the <i>bricoleur</i> begins
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by running through his memory (the basement) to see what he already
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has that can be used to solve the problem. He then builds the
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machine that solves the problem, in the process incorporating the
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entire history of every object in question, and furthermore
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altering (however slightly) each object so used; when he goes to
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build something else, later on, the current project will be part of
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the history of each object.</p>
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<p>Technically speaking, every sign is thus <i>constrained</i> and
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yet <i>free</i>. On the one hand, it is not constrained to the
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degree of a <i>percept</i>, a particular contingent mental
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encounter with an actual object; this percept is what is called a
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"perception" in the formalist model to which Kim refers. A percept
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is entirely constrained, because when a person looks at a given
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object on two successive occasions, his or her mental equipment has
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altered -- to use a clich&eacute;, one cannot enter the same river twice.
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At the same time, a sign is not fully liberated, as is a
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<i>concept</i>, an idea arising in reaction to a particular
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person's connections to a percept: when I look at the lamp on the
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table, I may think of my grandmother (who perhaps owned a similar
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lamp), and thus "grandmother" is a legitimate conceptual link, but
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no such connection may arise for you, and even if it did, it would
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be a different grandmother. So a <i>sign</i> (L&eacute;vi-Strauss means
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the Saussurean version of the sign) is both constrained (the iron
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cannot be a refrigerator) and free (it can do a whole range of
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things involving local intense heat). In L&eacute;vi-Strauss's linguistic
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analogy, this iron is a sign in the same way as a word is: the word
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"iron" can mean a range of things (the metal, the instrument) but
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it cannot mean <i>anything</i> at all. Furthermore, this word only
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acquires meaning by its relations to other words: if I say "iron,"
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you do not know until I go on with "a pair of pants" what sort of
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meaning I intend, even whether it is a verb or a noun.</p>
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<p>The other approach I want to bring up, "practice" theory, arises
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from a number of rather technical difficulties with structuralism,
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and amounts to an attempt to understand manipulation of signs and
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symbols in strategic yet controlled ways. With respect to ritual,
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practice theory argues for a continuity among behaviors, as against
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the disjuncture of ritual from other modes of action. The signs
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used in ritual, that is, acquire meaning from their extra-ritual
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contexts, and furthermore the special meanings accorded to them in
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ritual carry over into other modes of life.</p>
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<p>From a practice perspective, every ritual contains within itself
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a number of structures, just as in structuralism; these structures
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are in essence the Rube Goldberg machines constructed by the
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<i>bricoleur</i>. As we know from L&eacute;vi-Strauss, the iron can be replaced by any other source of local heat, since its only function in the machine in question was to create smoke by burning a pair of pants. Thus the machine has a structure, requiring a number of elements, but the specifics of which objects or signs are used to
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fill those element-slots are open. What interests practice theorists is strategic choice: how do people decide whether to use an iron or a space heater?</p>
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<p>Broadly, the question in practice theory is how people choose,
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from a limited range of culturally-available options, which
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techniques to apply at a given moment. This depends on strategy: we
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want to maximize rewards in a specific situation. But in order for
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strategy to work, we have to play the game; that is, one cannot go
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outside the structure of the system to manipulate signs as one
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likes, because to do so annuls the power of the strategy in the
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first place. Thus every strategic use of signs is at once a free,
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liberated exercise of power by a situated person, and at the same
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time a contribution to keeping the system stable and intact without
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significant change. The possibility of real change is thus
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undermined by the very strategies which seek to change the system,
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because they depend for their efficacy upon the structures in
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question.</p>
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<p>If the dichotomy between virtual experience and collaborative
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
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storytelling parallels that between performativity and what we
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might call the practice of <i>bricolage</i>, as yet this parallel
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serves no analytical or synthetic function; it is once more an
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over-theorized and over-determined metaphor. In addition, it is as
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yet under-explained, in that the theories may be formulated but
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their application to the specific situation of RPG's is not yet
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clear. In short, while we can see a parallel division within both
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the two discourses and the two modes of behavior, this does not
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answer the question: <i>why are RPG's ritual</i>?</p>
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<h2>Semiotic Modeling of Ritual and RPG</h2>
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<p>I have noted that Kim's use of the formalist
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perception-discourse-conception model parallels the semiotic or
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structural percept-sign-concept model. The difficulty with the
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formalist model for this purpose, however, is that it is focused
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primarily on an <i>interpretive</i> perspective, in which the
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analyst stands in a perceptive relationship to a <i>given</i>discourse; like the circular model in hermeneutics,<a href="#note11">[11]</a> the central issue is how an interpreter can make sense of a discourse already present, how we approach meaning through interpretation of texts and signs already distant from their producers (authors). Thus a central preoccupation of both formalist analysis and of hermeneutics has been the analysis of ways in which the reading situation is <i>not</i> conversational, in which reading a text is not having a conversation with the author. But in RPG's, the situation is normally conversational in an obvious sense, and thus this mode of analysis focuses on problems seemingly distant from those in RPG's.</p>
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<p>The structural model of signification, from which the practice
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theory also arose, is by contrast primarily concerned with the use
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of signs by a current producer, a situation more obviously
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commensurable with RPG play. The question, in short, is not how
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players read a text produced for them by a game-master, but rather
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how the whole group in combination produces signs and texts that
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they themselves read. The structural model of signification fits
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
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well here, as the primary issue is to understand ritual or mythic
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activity as a mode of discourse production.</p>
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<p>In ritual, participants manipulate a range of signs within a
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constrained structure. That structure can change through such
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manipulations, but only within narrow limits. Every Catholic
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Eucharist differs significantly, in that the place, people, and
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physical environment of the ritual vary, but this variation is
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officially read by participants as within a fixed structure. The
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post-Vatican II use of the vernacular in the Mass, for example, was
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   354
at once a major transformation of the structure of the ritual, and
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   355
at the same time theorized as not radically transformative: even in
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   356
the vernacular, according to the Vatican II council, the Eucharist
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   357
retains its sacramental efficacy. From a semiotic perspective, the
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   358
linguistic alteration represents a new negotiation of liturgical
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   359
language as a discrete sign, where Vatican II agreed that the
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   360
differences between Latin and the vernacular should not be
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   361
understood as an essential structure of the ritual, but rather a
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   362
relatively arbitrary sign amenable to conversion without
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   363
undermining ritual structure itself.</p>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   364
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   365
<p>At this same level of semiotic manipulation, we can see in RPG
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   366
reconstruction and revision a parallel analytical discourse. Taking
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   367
to its extreme the Edwards et al. formulation that "system
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   368
matters,"<a href="#note12">[12]</a> the claim is a clearly
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   369
structuralist one: transformation of system elements in RPG's
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   370
effects concomitant transformation of gameplay and orientation. For
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   371
example, a combat system dominated by so-called "realism", usually
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   372
meaning a high prioritization of real-world simulation in modes of
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   373
action and effects of violence, is not a discrete sign that may be
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   374
removed from a given game and replaced with an entirely stylized,
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   375
anti-"realist" combat system. Because such a system element is
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   376
<i>structural</i>, it links to all other parts of the total game
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   377
structure and its transformation thus strongly affects the whole.
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   378
Mike Holmes has made this point well, arguing that a "realist"
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   379
combat system colors the whole game, such that all activity occurs
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   380
with reference to such a preoccupation with violence;<a href="#note13">[13]</a> as Kim puts it,</p>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   381
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   382
<div class="sidebarblock">[E]ven if a gun is never fired during the
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   383
game session, the mechanics for that [weapon] may influence the
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   384
story -- because they shape how the player conceives of guns within
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   385
the fictional world. If the mechanics make all guns exceptionally
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   386
deadly, it increases the tension in a scene where a gun appears
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   387
even if the gun is never fired.</div>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   388
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   389
<p>Thus the "system does matter" principle argues that system
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   390
elements are motivated signs, and thus contain structure; their
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   391
transformation affects the totality of the structure.</p>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   392
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   393
<p>Between the Vatican II approach to language and the Forge
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   394
approach to system, however, we must recognize that the difference
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   395
is not absolute; furthermore, the distinction drawn is ideological,
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   396
not "factual." There can be no question, for example, that the use
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   397
of the vernacular in Catholic Mass has significantly changed the
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   398
ways in which Catholics experience the ritual; indeed, were this
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   399
not so, there would have been no reason to make the change in the
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   400
first place. Vatican II asserted a matter of aesthetic and
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   401
theological priority: however far-reaching the effects of this
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   402
transformation, they argued, the essential core of the ritual
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   403
(transubstantiation in a broad sense) would not be affected, and
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   404
whatever aesthetic loss of force might be entailed by the loss of
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   405
the affective qualities of Latin (as traditional, foreign, ancient,
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   406
powerful) would be more than made up for by gains in broader
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   407
spiritual involvement (through understanding the liturgy
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   408
intellectually, thus affectively through content rather than
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   409
through an aura of ritualism). Indeed, Martin Luther's move to the
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   410
vernacular was intended partly to <i>combat</i> the affective
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   411
dimension of Latin as itself powerful, arguing that this amounted
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   412
to a kind of fetishism or idolatry: the focus should be, he
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   413
thought, on the <i>content</i> of the words spoken, rather than on
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   414
their linguistic <i>medium</i>.</p>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   415
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   416
<p>In Forge RPG theory, conversely, there is an implicit
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   417
distinction between <i>system elements</i> and other elements. It
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   418
is certainly plausible that the radical transformation of the
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   419
combat system of <i>Dungeons and Dragons</i> from the AD&amp;D
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   420
system to the recent d20 system considerably changes all elements
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   421
of gameplay, even those not overtly connected with combat; to
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   422
replace the combat system with a more freeform model akin to <i>The
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   423
Pool</i> would presumably effect further changes. But first of all,
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   424
it seems clear that transforming other elements of the game
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   425
(setting, background, character generation) would also entail
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   426
drastic concomitant changes in gameplay; for example, d20 games not
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   427
based on <i>Dungeons and Dragons</i> genre and story conventions
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   428
exist in considerable numbers, and certainly do not play exactly
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   429
the same way as does <i>Dungeons and Dragons</i>. In short, it is
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   430
unclear how one is to classify elements into arbitrary and
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   431
motivated, into those which can be shifted without large-scale
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   432
structural effects and those which cannot.<a href="#note14">[14]</a></p>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   433
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   434
<p>More interestingly, RPG theorists (taken in the broadest sense)
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   435
generally make a series of divisions among elements in their games,
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   436
and implicitly argue for relative arbitrariness. That is, the
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   437
notion that a "combat system" is in any sense a discrete element, a
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   438
discrete structure, should not be accepted uncritically. If the
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   439
Forge "system matters" principle argues that even apparently
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   440
discrete structures like this are motivated and not arbitrary, we
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   441
must recognize that this presumes a tendency to see such systems as
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   442
arbitrary, that they <i>are</i> apparently discrete. By emphasizing
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   443
that "system" is motivated and structural, the Forge theorists
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   444
further suggest a prioritization of elements, where motivation is
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   445
taken as superior to arbitrariness, so that theoretical analysis
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   446
and synthesis should focus on structure rather than sign. To put
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   447
this differently, it is implicit that RPG's consist of a vast group
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   448
of interrelated elements, falling into a <i>natural hierarchical
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   449
order</i>; those nearest the trunk of the tree, as it were, are
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   450
relatively motivated and theoretically important, while those
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   451
nearest the branch-tips are more arbitrary and of lesser
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   452
theoretical weight.</p>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   453
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   454
<p>At the same time, few would argue that the arbitrary,
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   455
non-structural signs are trivial or unimportant. Such arbitrary
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   456
elements as Color (essentially affective set-dressing in imagined
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   457
space) or snack choices by players are not irrelevant, and may in
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   458
particular instances be elevated to structural elements: the
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   459
game-concept <i>Long Pig The Role-Playing Game</i> made snack
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   460
choice and usage into a system element, while <i>Ars Magica</i>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   461
troupes interested in medieval history may make set-dressing a
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   462
primary focus for play.<a href="#note15">[15]</a> But the claim is
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   463
that it is by <i>shifting</i> such elements from arbitrary to
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   464
motivated, from incidental to <i>system</i>, that they become
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   465
analytically important; in general, the analyst does not focus
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   466
classification on such elements, but rather begins with system.</p>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   467
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   468
<p>The important point here is that whether the issue is the
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   469
relative weight of meaningful dimensions of liturgical language or
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   470
the classification of structural elements in RPG's, the
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   471
understanding is in both cases <i>ideological</i>, intended not
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   472
only to classify and analyze the ritual in question but also to
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   473
emphasize and push for improvement in the activity, thus making
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   474
normative claims about what the ritual <i>should</i> be about.
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   475
Precisely at this point, predictably, the ideological weapon of
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   476
"practicality" often comes into play in RPG discourse: because a
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   477
more purely analytic classificatory model (e.g. the polythetic
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   478
comparative model proposed for the humanities by Jonathan Z.
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   479
Smith<a href="#note16">[16]</a>) eschews normative claims in the
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   480
form of practical suggestions for game design or ritual construction, the RPG theorist codes such classification as impractical, thus valueless. This is equivalent to a Catholic liturgist saying of an academic theorist's analysis that it is irrelevant because it does not help formulate new dimensions in Mass. For the academic, however, this is precisely the point: she may be interested to see the results of her analyses serving a constructive use to the liturgist, she does not wish to impose her perspective upon those she studies. Ronald Grimes, for example, believes deeply that ritual theory can be of constructive value for people seeking to formulate or reformulate their rituals, but as a rule he does not tell them how to go about it.<a href="#note17">[17]</a> A ritualist who denounces Grimes for not proposing a "how-to" makes an entirely ideological -- and ultimately incoherent -- claim: if Grimes does not propose a "how-to," his work is useless; if on the other hand he <i
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   481
 >does</i> tell ritualists how to "fix" their rituals, he will (and should!) be denounced for telling others what they ought to believe.</p>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   482
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   483
<p>I have come a long way around, but the notion of RPG's as ritual
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   484
can now be asserted directly. Between RPG theory and RPG practice
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   485
there exists a dynamic relationship structurally identical to that
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   486
between the theory and practice of ritual within lived ritual
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   487
communities. RPG theory, by this logic, is only commensurable to
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   488
academic theory and analytical method through a deeper and more
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   489
complex formulation; a relatively direct correlation links RPG's to
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   490
rituals in their actuality.<a href="#note18">[18]</a> In order
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   491
to recognize this link, we must accept the duality of theory and
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   492
practice as integral to ritual performance itself; in other words,
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   493
rituals are not actions or activities performed in isolation from
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   494
their cultural worlds, but rather performances related to
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   495
theoretical concerns in the same way as game-play relates to the
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   496
theory and system-construction that surrounds it.</p>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   497
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   498
<p>To put this differently, and more specifically, RPG play enacts
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   499
theory, in the sense that standing behind and prior to play is a
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   500
series of theoretical constructs: system design, GM notes, pre-play
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   501
agreements and social contract, genre expectations, and other
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   502
theoretical tools. From this perspective, RPG play acts out this
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   503
prior structure; this is equivalent to the old reading of ritual as
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   504
acting out a liturgical text. At the same time, the prior structure
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   505
is to a degree open to challenge within game play, and furthermore
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   506
does not fully constrain particular game actions, determining a
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   507
range and a set of priorities rather than laying out a script. As
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   508
has been recognized for some decades now, the same can be said of
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   509
the most formal ritual: within apparent constraint there is scope
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   510
for contestation, not only of the various issues and questions
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   511
related to a particular ritual's situation within the social
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   512
context, but also of the ritual itself with all its symbols.</p>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   513
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   514
<p>Nevertheless, these two views are always in dynamic, creative
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   515
tension: the available range of manipulations of ritual signs
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   516
stands within a structural context only slightly accessible to
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   517
interior challenge. For example, radical transformation of Catholic
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   518
liturgy cannot proceed from within ritual <i>performance</i>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   519
itself, while small-scale local transformation and contestation are
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   520
fully expected. Radical transformation of liturgy, as we have seen
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   521
with Vatican II, must come from a theoretical discourse <i>exterior
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   522
to</i> performance. Conversely, such discourse acquires its ability
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   523
to challenge ritual structurally by sacrificing its analytical and
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   524
normative force at the local level; that is, while Vatican II could
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   525
change liturgical language, a structural change not available to a
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   526
given congregation at the moment of performance, the congregation
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   527
can manipulate particular performances to effect social meanings
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   528
inaccessible to the Vatican. For example, a particular wedding
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   529
ritual may be used, at a given moment and in a particular
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   530
contingent historical situation, to enable deep consideration
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   531
within the congregation about the traditions of marriage, divorce,
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   532
and childbirth; these same issues can be discussed by the College
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   533
of Cardinals, as indeed they are, but not at the level of
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   534
particular people in particular time, since they can only formulate
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   535
principles and cannot apply them individually.</p>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   536
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   537
<p>Precisely the same dynamic obtains in RPG discourse. While a
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   538
given structural situation of notes, game system, theoretical
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   539
models, and so forth formulates a contextual model within which
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   540
play occurs, such structures do not extend to the level of
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   541
individual particularity that is central to play experience; that
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   542
is, no game structure can be so logically intensive as to dictate
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   543
every action and speech by every participant at all times, because
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   544
to do so (even were it possible) would annul the entire nature of
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   545
the game <i>as</i> game. In fact, this limitation of theoretical
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   546
efficacy is granted the status of a virtue in Forge theory, through
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   547
the double formulation of "practicality" as a rational anchor and
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   548
the hierarchization of the relative motivation of system structures
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   549
as relative theoretical importance. Not surprisingly, we find that
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   550
the usual model of RPG discourse has it that performance (play) is
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   551
the "real" anchor of RPG's, and that theory is understood by its
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   552
proponents as a potentially liberating source of creativity and
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   553
energy for "real" play.</p>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   554
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   555
<h2>Liminality in Ritual and RPG: Preliminary Classification</h2>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   556
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   557
<p>If we recognize in RPG's a dynamic interaction of theoretical
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   558
and practical reason, between structure and event, it is not clear
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   559
how within the practical sphere the active, strategic manipulation
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   560
of signs actually works. That is, we have seen that in religious
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   561
ritual, situated people deploy signs and structures within the
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   562
context of larger, only partly flexible structures, and that RPG
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   563
play stands within a similar context; we need now to understand how
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   564
RPG players manipulate signs and structures for strategic reasons,
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   565
and how such strategies are both free and subject to
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   566
constraint.</p>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   567
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   568
<p>For this purpose, I would like to propose a specific analogy,
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   569
that of RPG play to a particular mode of ritual behavior. At the
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   570
outset, however, I should note that this is <i>analogy</i> and not
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   571
identity; that is, while RPG is (and is not merely <i>like</i>)
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   572
ritual, it is nevertheless a distinct and specific <i>kind</i> of
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   573
ritual, one with no exact equivalent in other ritual spheres. Thus
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   574
this analysis must be effected within a deliberately constrained
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   575
comparative model, in order to evade the methodological problems
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   576
attendant upon the loose metaphoricities described in the
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   577
introduction.</p>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   578
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   579
<p>Every modern scholar of ritual is familiar with the liminal
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   580
model of <i>rites de passage</i> (passage-rites), originally
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   581
proposed by Arnold van Gennep in the eponymous book, and elevated
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   582
to a critical analytical model in especially the earlier work of
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   583
Victor Turner.<a href="#note19">[19]</a> In its classic
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   584
formulation by van Gennep, such passage-rites as initiations
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   585
consist of three stages. First, the neophyte is <i>separated</i> from the symbolic and social structures which normally surround him; second, the neophyte passes through a <i>liminal</i> phase, in which a series of new and powerful symbols known as <i>sacra</i> are presented to the neophyte for consideration and reflection; and finally, the neophyte is <i>aggregated</i> back into the social structure, now in a new status.</p>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   586
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   587
<p>For example, in boys' puberty initiations, the boy is removed
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   588
from boyhood and society in general, perhaps secluded in a special
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   589
initiation hut or otherwise physically removed; in addition, he is
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   590
visibly marked as unclassified, e.g. having his head shaved, being
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   591
painted black or white, stripped of clothing, and so forth. Once
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   592
separation from boyhood has been effected, the neophyte is in a
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   593
condition of liminality, "betwixt and between," neither this nor
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   594
that; neither boy nor man, he is unclassifiable, a condition
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   595
generally expressed through symbols marking status as not participating in even a larger range of classes: he may be dressed
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   596
as an androgyne, marking him as neither male nor female (and both);
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   597
he may be forced to lie on the ground in a posture normal for
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   598
corpses, marking him as neither dead nor alive (and both); and so
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   599
forth.</p>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   600
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   601
<p>In this liminal phase, various sacred symbols (<i>sacra</i>) are
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   602
presented to the boy and his co-initiates (such initiations usually
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   603
involve several boys at once), in the form of monstrous and bizarre
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   604
masks, objects, or behaviors, presented to the neophytes by
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   605
already-initiated men. All these signs serve as objects of thought,
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   606
and are commonly distorted to emphasize reflection on particular
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   607
issues; for example, a figurine or dancing costume might be
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   608
shrunken and blurred in all its parts, but bear a wildly
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   609
exaggerated phallus, encouraging reflection on sexuality and male
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   610
sexual identity.</p>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   611
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   612
<p>In an example discussed by Turner,<a href="#note20">[20]</a>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   613
Bemba girls are presented with an earthenware figurine of an
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   614
exaggeratedly pregnant woman who carries four infants, two at her
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   615
equally exaggerated breasts and two on her back; other features of
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   616
this figure (arms and legs, for example) are shrunken to stubs. The
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   617
figurine in this case is accompanied by a riddling song about a
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   618
mythical midwife, and initiated women say the riddle's point is
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   619
straightforward: Bemba tradition demands that after giving birth
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   620
women abstain from sexual intercourse for a year. But a woman's
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   621
husband may object to this, and one's mother or mother-in-law may
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   622
also demand that the young woman get pregnant again, as the older
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   623
woman wants grandchildren and the husband wants sexual satisfaction. The point of the <i>sacrum</i>, then, is that a wife who does not respect the tradition of abstention will become like the figurine, dominated to destruction by babies and their care. However much a woman may wish to give in to her husband or mother -- or her own desires -- she must abstain. Thus the use of exaggerated symbols in the liminal phase focuses attention on traditional culture, its reasons and purposes, and ultimately promotes conformity.</p>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   624
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   625
<p>Once this instructional phase has concluded, aggregation usually
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   626
begins with more or less permanent markers of the new status,
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   627
followed by social presentation of the neophyte to the relevant
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   628
communities (initiates, then society at large). For example, a boy
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   629
may be circumcised, marking him permanently as an initiate (thus
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   630
fully male), then dressed in men's clothing (not unlike the old
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   631
British practice of a boy's changing permanently from short to long
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   632
pants); the initiates are then presented to the men, who welcome
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   633
them into the men's longhouse or equivalent male structure from
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   634
which they were previously forbidden, and they depart this house to
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   635
be greeted by the women of the community as men rather than
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   636
boys.</p>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   637
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   638
<p>The emphasis in the current analysis is, as for Turner, the
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   639
liminal. There is no difficulty spotting separation and aggregation
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   640
in RPG's. Depending on a particular group's habitual practices and
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   641
preferences, separation may begin at the front door of the host's
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   642
house or apartment; this is particularly apparent in more
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   643
LARP-oriented play, where entry into the broadly-defined play space
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   644
is marked by a transformation of manner and affect, even of
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   645
clothing. But the most limited table-top play generally marks a
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   646
separation between game-play and out-of-game behavior. This is
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   647
perhaps most obvious negatively, in objections to players who do
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   648
not focus on the game and continually introduce "irrelevant" topics
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   649
(television shows, video games, current events, etc.) into
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   650
play.</p>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   651
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   652
<p>I have marked the term "irrelevant" with quotes for a reason:
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   653
these topics are only irrelevant if and to the degree that a given
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   654
group marks them so, a point generally negotiated through piecemeal
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   655
social contract means. The LARP example, as an extreme of the
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   656
Virtual Experience model, may tend to object to any introduction of
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   657
topics or behaviors not previously formulated as "in-game." A
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   658
smaller-scale variant of this general dynamic is the issue of
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   659
"in-character" as distinct from "out-of-character": in some groups,
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   660
speech should be performed in-character, in that anything said by a
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   661
given player should be taken as the speech of that player's current
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   662
character; sometimes this takes the form of linguistic constraint,
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   663
notably the demand that players speak of their characters in the
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   664
first person rather than the third.</p>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   665
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   666
<p>At a more strategic level, groups may make a sharp distinction
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   667
between in-character and out-of-character knowledge, raising as a
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   668
problem whether a player may act in-character upon knowledge
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   669
presumably not available to his character. That is, if Alan
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   670
(playing Thror the Barbarian) knows that Marler the Wizard (played
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   671
by Barbara) has been captured by an evil sorcerer and is held in a
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   672
deep dungeon below the castle in which Thror now stands, and Alan
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   673
knows this because as a player he was present when Marler/Barbara
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   674
was captured, but Thror was not on the scene and thus has no
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   675
particular way to know what has occurred, a group must consider
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   676
whether Alan may have Thror head for the deep dungeon to rescue
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   677
Marler.</p>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   678
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   679
<p>The question is complex, and may be handled strategically at any
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   680
number of levels. For example, some groups feel that, so long as
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   681
Thror's rescue of Marler would make an exciting story, the fact
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   682
that Thror "knows" nothing about the capture is irrelevant. Even
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   683
within this perspective, however, we might note a distinction
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   684
between Alan having Thror "happen accidentally" to head downwards,
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   685
postulating an in-game coincidence to cover the out-of-game
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   686
implausibility, as against Alan having Thror declaim in ringing
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   687
tones that somehow he knows what has occurred, postulating a
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   688
backwards revision of plot and thus annulling disjuncture. Another
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   689
strategic choice, of course, would have Alan simply ignore what has
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   690
happened to Marler, since Thror is "actually" ignorant of it; Alan
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   691
and Barbara may hope that events will transpire such that Thror can
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   692
rescue Marler, but the interior logic of the game-world in this
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   693
case does not permit Alan's use of out-of-character knowledge to
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   694
alter events in this fashion.</p>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   695
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   696
<p>At a theoretical level, the same issues obtain, particularly in
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   697
the aesthetics of game design. Some groups prefer to keep rules and
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   698
systems as far in the background as possible, because they see such
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   699
structures as irrelevant to the game-world; that is, since Thror
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   700
himself cannot be imagined thinking that he has a +7 to hit but a
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   701
-2 to damage if he swings his fist, while he has a +3 to hit and a
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   702
+6 to damage if he swings his sword, the strategic choices made by
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   703
Alan in selecting the appropriate attack for the situation can be
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   704
read as interfering with the interior game-logic. Other groups see
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   705
such activity on Alan's part as an essential aspect of gaming as an
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   706
activity. For example, one can treat a <i>Dungeons and Dragons</i>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   707
"dungeon-crawl" as a competition by the players, as strategic
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   708
manipulators of an intricate mechanical system, against the Dungeon
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   709
Master who has similarly manipulated the system to construct a
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   710
difficult challenge; in this case, Barbara's choice to cast Magic
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   711
Missile rather than Fireball because she makes a trade-off between
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   712
damage inflicted upon a chosen target and the collateral damage
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   713
which comes from the fireball spell, not to mention the specifics
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   714
of range, casting-time, and material components, is anything but
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   715
irrelevant: indeed, at one extreme, this may constitute much of the
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   716
fun of play.</p>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   717
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   718
<p>In any event, the problem of negotiating the bridge between
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   719
in-character and out-of-character is founded upon the structural
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   720
separation effected at the outset of ritual. The social aggregation
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   721
at the close of play thus amounts to an undoing of this separation:
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   722
players step back from the in-character world (to whatever extent
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   723
they postulated themselves as in it) in order to receive rewards or
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   724
accolades, rehash enjoyable events, and generally begin shifting
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   725
from a relatively discontinuous and separated game-time to an
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   726
ordinary social event, itself marked eventually by the dispersal of
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   727
the participants to their everyday lives.</p>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   728
<p>We have already seen that within the liminal phase, the "game
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   729
itself," classification, and identity are sites of considerable
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   730
contestation and difficulty. But it is when we take into account
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   731
the question of <i>sacra</i> and response that the parallel to
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   732
initiation becomes particularly valuable. In particular, when we
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   733
consider the interrelation of freedom and conformity, i.e. the
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   734
<i>political</i> nature of liminality, we can begin to dig under
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   735
the surface of gaming to discern the social relations and contracts
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   736
which make play possible.</p>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   737
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   738
<h2>Liminality in RPG's: The Social Rituals of Play</h2>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   739
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   740
<p>One of Turner's great achievements in the study of ritual was
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   741
his explication of the socio-political implications of ritual
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   742
activity; while he was hardly alone in formulating this general
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   743
perspective, Turner has the advantage for present purposes of
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   744
having a relatively clear model that does not depend on extensive
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   745
prior reading in the literature of anthropology or sociology.</p>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   746
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   747
<p>As liminality theory shaded into the origins of "practice"
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   748
theory, it gave rise to a stock type of analysis. The symbols of a
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   749
given ritual, particularly its liminal phase, would be explicated
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   750
for purposes of situation, giving sufficient data for the reader to
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   751
make sense of the further argument. The analyst would then attempt
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   752
to demonstrate the following dynamic at work: within the liminal
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   753
phase, neophytes -- and by extension, the society as a whole --
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   754
employ symbols and structures to challenge, test, and even
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   755
undermine the structures and norms of authority; through the ritual
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   756
process, however, particularly as the liminal phase moves towards
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   757
conclusion in aggregation, all this "testing" ends up serving the
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   758
purposes of established authority. Thus the ritual gives the
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   759
<i>illusion</i> of freedom and choice, but actually enforces
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   760
conformity; ritual is thus read as a technique of mystification by
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   761
which cultural authority can be produced and reproduced by
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   762
deceiving participants in all walks of society into accepting these
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   763
authority structures as natural, given, and ideal.</p>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   764
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   765
<p>There is certainly truth in this reading. For example, numerous
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   766
carnivalesque rituals (Mardi Gras in New Orleans, Carn&agrave;val,
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   767
Saturnalia, etc.) do indeed construct a special space and time in
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   768
which to express discontent, disorder, radicalism, and challenge,
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   769
all of which is then often deployed in a larger cultural context to
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   770
emphasize the "rightness" of hegemonic discourses of authority. But
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   771
more recently scholars have begun to grant that this reading is
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   772
simplistic: Mardi Gras has on numerous occasions been used
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   773
precisely to foment revolt, for example. Thus recent practice
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   774
theory, when it has focused on ritual and liminality, has tended to
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   775
admit that ritual does produce conformity through the illusion of
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   776
free choice, but at the same time to grant that particular agents
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   777
in particular historical situations have the ability to manipulate
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   778
symbols to their own advantage, despite the apparent constraints
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   779
(and apparent freedoms) of ritual structures.</p>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   780
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   781
<p>At present, I will not push the socio-political reading of RPG's
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   782
beyond the narrow, local community. It would be interesting to
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   783
consider how RPG's as ritual necessarily participate in and
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   784
reconstitute the structures of society at large, but the data-set
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   785
required to do such analysis meaningfully is prohibitively large.
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   786
In addition, ethnography of game-sessions has barely begun, if
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   787
indeed it can be said to have begun at all, and thus we have only
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   788
the most dubious sort of anecdotal data. My concern, then, is with
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   789
the socio-political workings <i>within</i> a gaming group, which
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   790
amounts to an analytic perspective on the social contract of such a
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   791
group as it intersects with other structures of gaming.</p>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   792
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   793
<p>It is worth noting here that the dominant Forge theory generally
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   794
takes social contract to be a maximally distanced structure,
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   795
standing at the upper extreme of the hierarchy of RPG structure.
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   796
While there has been discussion of social contract and means by
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   797
which it can be negotiated in order to avoid paradigmatic or
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   798
personal conflict, the emphasis fits squarely within Edwards's
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   799
overall approach. That is, because social contract is seen as at a
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   800
considerable remove from in-game play issues, the most efficient
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   801
way to deal with contractual problems is to discuss them outside of
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   802
play, e.g. by confronting a problem player outside of game time, by
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   803
formulating explicit social expectations before play, and so forth.
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   804
But the fact remains that these problems generally arise
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   805
<i>within</i> game play, and prior constraint cannot fully predict
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   806
or forestall such difficulties. I suggest, in fact, that precisely
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   807
because RPG's are ritual behaviors, social conflict is <i>inherent</i> in the form. At the same time, from a practical perspective, it is worth recognizing that because structural and sign-manipulation achieve their maximal expressions within liminality, with extra-ritual commentary discourse primarily functioning to <i>protect</i> ritual tradition against challenge, acting <i>disjunctively</i> to separate possible challenges from the fragile yet powerful matrix of ritual performance, play itself will necessary be the central locus of social contestation, and importantly it is only within its structures that <i>conjunctive</i> solutions are possible. In other words, while extra-gameplay discourse may try to protect a game against social contract problems arising within gameplay, such strategies cannot of themselves achieve consensus; the means by which a group can resolve such questions must be sought within play.</p>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   808
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   809
<p>Extending from this point, we may note a common tensive
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   810
relationship between extra-ritual assertions of hegemony over
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   811
performance on the one hand, and on the other a concomitant
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   812
counter-balancing of the manipulation of ritual as a site for
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   813
resistance. Simply put, it is often the case that as authoritative
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   814
discourse tries to increase control over what happens within ritual
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   815
performance externally, resistant elements become increasing
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   816
empowered within performance and have greater efficacy without. In
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   817
an RPG context specifically, it seems not unlikely that
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   818
increasingly emphatic assertions of hegemonic control of
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   819
appropriate play and in-game discourse will tend to evoke
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   820
increasing resistance within play, which is to say that players
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   821
within the game will tend to challenge strong norms asserted by the
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   822
game-master (or the game text, the received tradition of
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   823
appropriate play, etc.) the more forcefully they are expressed. One
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   824
classic example returns us to <i>Advanced Dungeons and Dragons</i>:
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   825
the more Gary Gygax asserted his authority and authenticity in
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   826
laying down constraints about "the right way to play," the more
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   827
particular groups and players were drawn either to revise the game,
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   828
to play other games, or to challenge Gygax's principles from within
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   829
play. With respect to more ordinary assertions of authority, e.g.
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   830
"railroading,"<a href="#note21">[21]</a> the more overt the
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   831
railroading the greater the tendency to resist; that is, if GM
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   832
railroading involves providing genuine incentives to follow the
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   833
predetermined plot structure, resistance may be minimal, while if a
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   834
GM simply blocks all choices but the "correct" one through <i>ad
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   835
hoc</i> and increasingly ridiculous means (<i>deus ex machina</i> maneuvers, etc.), players may find themselves led to beat their heads against the imposed limitations rather than find creative and enjoyable means by which to "play along."<a href="#note22">[22]</a></p>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   836
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   837
<p>My point is not simply that strong formulations of norms in play
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   838
style and social interaction may produce the reverse of the desired
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   839
effect, though this is worth consideration. Rather, I wish to
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   840
emphasize that semiotic manipulation within play reacts to
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   841
functions in the given structural context, such that assertions of
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   842
social or technical norms naturally constitute important objects of
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   843
gameplay contestation. As in initiation ritual, the imposition of
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   844
social structures through such means as <i>sacra</i> or rules
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   845
systems <i>demands</i> challenge and consideration within ritual;
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   846
attempts to eliminate such semiotic manipulation within ritual
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   847
liminality, including gameplay, can only provoke two kinds of
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   848
response: resistance to the norms or elimination of ritual
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   849
effectiveness. Thus the nature of gameplay as ritual activity
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   850
necessarily determines its focus on manipulation and challenge of
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   851
given structures.</p>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   852
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   853
<p>If RPG play can be read as reactive, it is neither mechanical
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   854
nor passive, and a great strength of both structural and practice
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   855
theories is the emphasis on dynamism in the relationship. If on the
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   856
one hand ritual imposes upon its participants a series of
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   857
interlinked structures and motivated signs, to which participants
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   858
are then forced to react by the normative view of ritual activity
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   859
and thought, at the same time those participants actually have
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   860
considerable flexibility in doing so. This is where some of the
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   861
earlier Marxist approaches overestimated the hegemony of
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   862
authority-structures: they assumed that the imposition not only of
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   863
signs but of structures through which to think them fully
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   864
constrained initiates (for example) to conform to a rigid status
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   865
quo; ritual could thus be read as a means of combating in advance
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   866
nonconformity, resistance, and the potential for revolution,
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   867
because it mystified the arbitrary, cultural nature of authority
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   868
structures by transposing them into tradition, and then
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   869
constructing a notion of tradition as natural and "given" in nature
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   870
or meta-nature (the gods, the spirits, etc.). But as numerous
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   871
critics of such ritual theories noted, this implies a special
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   872
division in society: there are those who create
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   873
authority-structures, who to some degree know that these structures
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   874
are merely inventions, and then there are those who are simply
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   875
slates inscribed upon by such authority structures through ritual;
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   876
the only flexible part of this formulation would be the first part,
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   877
in that it is possible that authorities too are entirely subject to
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   878
what they take to be given structures and traditions, such that
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   879
everyone is enslaved by ignorance of the functions and methods of
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   880
their own society. Good Marxism this may be, but it does presume
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   881
that people are entirely controlled and dominated by what they are
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   882
told, and never think flexibly.<a href="#note23">[23]</a> In fact,
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   883
the approach deconstructs itself: if this is all true, how can the
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   884
academic analyst spot the problem at all? Presumably, academia
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   885
would constitute a constrained discourse that recognizes itself as
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   886
an object of critical analysis, in which case how did it become so?
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   887
The logical conclusion essentially would assert that the members of
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   888
critical academic discursive circles are a different sort of people
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   889
than those constrained by discourse, such that radical elitism
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   890
becomes a naturalized and normative structure -- precisely that
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   891
which the analysis desired to challenge in the first place.</p>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   892
<p>In RPG's, flexibility is relatively obvious: few if any players
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   893
or observers would assert that gameplay is so constrained as to
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   894
prevent flexibility in semiotic manipulation of any kind. At the
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   895
same time, this creativity is still generally taken as a marker of
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   896
the distinctive or even unique character of RPG's. Quite apart from
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   897
the fact that this entails RPG theorists' participation in the
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   898
reproduction of authoritarian notions of ritual behavior, a complex
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   899
logical circle inserts itself in this understanding, common it
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   900
seems from the inception of RPG's as a discrete ritual form. With
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   901
the explication of this circularity, it will become clear why I
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   902
emphasize an analogical parallel to liminality in religious
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   903
ritual.</p>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   904
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   905
<h2>Creativity as Circularity</h2>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   906
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   907
<p>Overt acceptance of creativity and flexibility within RPG play
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   908
is indeed unusual in ritual. Importantly, however, it is not the
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   909
<i>existence</i> of such dynamism that marks a distinctive ritual
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   910
mode, but the fact that participants of all levels <i>recognize and
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   911
accept</i> this. By contrast, the modern Catholic Eucharist permits
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   912
considerable scope for flexibility and creativity in each and every
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   913
performance, by every participant at every level, but this is not
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   914
commonly accepted as either present or desirable; we might note
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   915
that the common disdain for Neopagan ritual invention among
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   916
relatively knowledgeable mainstream religious Americans includes
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   917
(but is not limited to) a distinction between "real" or
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   918
"traditional" ritual as opposed to those which Neopagans "make
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   919
up."<a href="#note24">[24]</a> In this context, we can read the
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   920
ideological split as a claim against creativity within the special
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   921
context of ritual, importantly different from how RPG discourse
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   922
consciously constructs itself as creative and dynamic.<a href="#note25">[25]</a></p>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   923
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   924
<p>To put this in terms of initiation, we find that the liminal
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   925
phase involves flexibility and invention on the parts of not only
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   926
the neophytes but also the entire society; at the same time, such
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   927
flexibility is commonly denied by the hegemonic discourse, as
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   928
already indicated by the tendency to conceive of neophyte
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   929
interaction with <i>sacra</i> as "instruction" rather than creative
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   930
engagement. Similarly, we find numerous discourses about
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   931
carnivalesque ritual formulated in terms of what has been called a
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   932
"hydraulic" theory: carnivals act as valves, allowing participants
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   933
to "blow off steam" rather than harness it to antisocial ends. By
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   934
permitting marginal elements of society to "act out" their
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   935
frustrations, authorities retain control of real power and maintain
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   936
the stability of those they dominate. Real challenge or engagement
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   937
with social rules is annulled, because it "doesn't count" in ritual
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   938
space.</p>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   939
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   940
<p>Thus the demarcation of ritual space and time -- that formal
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   941
construction of division between ritual and everything else central
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   942
to what Catherine Bell calls "ritualization" -- lends itself to
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   943
protection of social norms. In RPG's, with their discourse of
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   944
invention and creativity, such protection seems non-present or at
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   945
least marginal. But this accords with expectations: by asserting
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   946
that RPG gameplay constitutes a protected space in which to deal
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   947
with the limited range of issues at stake in a given game, RPG's
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   948
naturally tend to assert not only that gameplay permits flexible
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   949
engagement with social norms but also that the effects of exterior
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   950
norms on players do not play a significant role in the game. For
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   951
example, the protection of RPG's allows a male player to play a
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   952
female character, a heterosexual player to play a homosexual
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   953
character, without its being read as relevant to the player's
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   954
out-of-game identity; we do not, that is, assume that a male player
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   955
who chooses a female character is actually conflicted about his
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   956
sexual identity. At the same time, this entails that the female
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   957
character in question, if she appears as a chauvinist stereotype,
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   958
cannot "officially" be read to imply chauvinism on the part of the
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   959
player.</p>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   960
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   961
<p>While for majority players -- white, male, middle-class -- this
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   962
freedom may not appear problematic, it entails real difficulties
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   963
when (especially) female players enter the game situation, most
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   964
especially if such players have a romantic and/or sexual
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   965
affiliation with another player. Indeed, female players often find
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   966
themselves read as "not serious," "just the GM's girlfriend," and
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   967
so forth. When such players experience events in game-time, whether
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   968
plot events effected by other players or overtly structural
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   969
elements constructed within the game rules, their responses may be
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   970
read as problematic for in-game discourse. To take an extreme
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   971
example, if a female player reacts (in-character or out, in-game or
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   972
out) negatively to a rape scene perpetrated upon her (or any)
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   973
character, some groups will interpret this as a failure by the
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   974
player to recognize the lines separating gameplay from ordinary
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   975
discourse; more insidiously, perhaps, the player may feel that she
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   976
<i>should</i> not overtly respond negatively, precisely because she
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   977
accepts that other players grant this absolute division of
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   978
discursive spaces, de-legitimizing her own emotional response as
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   979
confirmation that she is not a "serious" player.</p>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   980
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   981
<p>The common RPG theoretical response to such a situation, at
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   982
least in recent times, is to grant the legitimacy of the player's
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   983
response. But this is formulated as a special case: certain types
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   984
of in-game discourse "cross the lines" or "go overboard." By
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   985
implication, normative in-game activity does <i>not</i> require
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   986
such responses, and thus this theoretically symptomatic treatment
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   987
of the situation continues to emphasize that gameplay constitutes a
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   988
protected space by constructing new social-contract rules to
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   989
prevent specific problems. That is, theoretical criticism of the
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   990
rape situation proposed above amounts to this: RPG groups and games
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   991
ought to have rules that say that players' characters cannot be
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   992
raped. But this misses the point. On the one hand, it constrains
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   993
RPG discourse to a limited range of social issues, making
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   994
commentary and criticism of rape (for example) simply a prohibited
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   995
discourse, undermining the very dynamic freedom which is supposed
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   996
to permit a player to deal with situations that he or she would or
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   997
could not encounter in real life; on the other, it retains and
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   998
protects the hegemony of RPG discourse as something within which
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
   999
players may not respond personally or emotionally by making those
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1000
situations in which such responses are legitimate into abnormal
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1001
cases.</p>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1002
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1003
<p>Continuing the comparison to initiatory ritual in particular, we
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1004
have here an extra-ritual response to contingent historical
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1005
circumstance through limitation. In the case of the Bemba girls'
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1006
initiation mentioned above, let us suppose that a girl responds to
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1007
the figurine by saying, "If I become like the figurine, the white
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1008
organizations that provide support and health services will give
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1009
extra assistance even outside of infant care; therefore for my
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1010
family in the current situation the appropriate answer to the
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1011
riddle is that I should throw over tradition and use pregnancy to
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1012
create a cargo-cult reciprocity with whites."<a href="#note26">[26]</a> Here we see a creative, dynamic response to the symbolic structures proposed, but with an ultimate response at odds with the hegemonic intent. An obvious counter-response would add additional symbols and instructions to prevent this response by future neophytes, and perhaps provide extra-ritual instruction of this particular neophyte so as to annul the validity of her solution.</p>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1013
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1014
<p>In RPG ritual discourse, the same structure of constraint
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1015
through piecemeal placation consistently obtains. To the extent
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1016
that RPG players understand themselves as creative and dynamic, not
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1017
controlled by encultured norms, they are enabled to reproduce
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1018
challenged norms within gameplay as protected space. That is, the
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1019
liberation and protection afforded players with respect to uneasy
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1020
social issues tends only to enable players who (often
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1021
unconsciously) represent majority discourses to reenact the
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1022
violence of those social categories in a hegemonically protected
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1023
fashion, defended by the structure of the RPG as separated and
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1024
distinct. If the white, male player's black, female character
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1025
enacts stereotypes, the notional freedom explored merely reproduces
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1026
dubious social norms, an effect seen overtly in fantasy and science
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1027
fiction book cover images (e.g. the work of Boris Vallejo), with
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1028
their manly men with weapons and voluptuous women in revealing
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1029
clothing.</p>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1030
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1031
<p>To shift the modalities of play from reproductive to
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1032
transformational may be desirable, but it is unclear how this might
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1033
be effected. While RPG ritual liminality permits exploration, its
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1034
structured and constrained nature acts to defend stereotype
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1035
reproduction as "freedom" while blocking challenges thereto as
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1036
failures of player technique or understanding. Logically, practical
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1037
game-construction cannot merely strive to forestall deployment of
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1038
stereotypes, but must work actively to undermine their function
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1039
within gameplay; it is here that critical formation of
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1040
counter-hegemonic moves (e.g. feminist game design) must focus
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1041
effort, at the same time recognizing that simply formulating a game
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1042
that pre-determines the boundaries of appropriate and inappropriate
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1043
structure challenges cannot achieve anything.</p>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1044
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1045
<h2>Disjuncture and Continuity</h2>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1046
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1047
<p>As we have seen, the liminal phase of passage ritual, or more
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1048
broadly the "sacred space" effected by social disjunctures
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1049
outlining any ritual practice, affords a privileged site for
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1050
examination and contestation of extra-ritual concerns; this sacred
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1051
space in RPG's is found in gameplay, often understood as a "safe"
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1052
place for exploration, and distinguished from other active spaces
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1053
by a number of explicit and more subtle formations. So far, I have
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1054
focused on how such privilege and safety becomes a double-edged
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1055
sword, permitting some forms of experimentation while denying
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1056
others legitimacy, and also undercutting the radicalism of
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1057
experiment to render it harmless. But as with any ritual, the
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1058
protective structures that reproduce hegemonic discourse formations
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1059
are themselves genuinely threatened by in-ritual challenges. It is
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1060
worth considering how such challenge may be formulated through
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1061
semiotic manipulation in gameplay.</p>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1062
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1063
<p>In <i>The Savage Mind</i>, Claude L&eacute;vi-Strauss suggested that ritual tends to be conjunctive, as opposed to the disjunctive,
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1064
classifying emphasis of myth. His meaning is best expressed,
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1065
perhaps, in a discussion of the difference between game and
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1066
rite:</p>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1067
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1068
<div class="sidebarblock">All games are defined by a set of rules
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1069
which in practice allow the playing of any number of matches.
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1070
Ritual, which is also 'played', is on the other hand, like a
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1071
favoured instance of a game, remembered from among the possible
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1072
ones because it is the only one which results in a particular type
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1073
of equilibrium between the two sides. The transposition is readily
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1074
seen in the case of the Gahuku-Gama of New Guinea who have learnt
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1075
football but who will play, several days running, as many matches
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1076
as are necessary for both sides to reach the same score. This is
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1077
treating a game as a ritual.... Games thus appear to have a
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1078
<i>disjunctive</i> effect: they end in the establishment of a
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1079
difference between individual players or teams where originally
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1080
there was no indication of inequality. And at the end of the game
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1081
they are distinguished into winners and losers. Ritual, on the
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1082
other hand, is the exact inverse: it <i>conjoins</i>, for it brings
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1083
about a union ... or in any case an organic relation between two
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1084
initially separate groups....<a href="#note27">[27]</a></div>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1085
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1086
<p>The point is that a game like soccer or Monopoly takes a group
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1087
of people not initially distinct in game terms and divides them
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1088
into at least two classes (winners and losers). By contrast, the
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1089
ritual performance of soccer described here does not conclude until
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1090
all players have been made equivalent; latent in L&eacute;vi-Strauss's formulation is that the natives <i>project</i> their preexisting social divisions upon the game by picking teams upon non-arbitrary given grounds. For example, they might decide that each team will be made up exclusively of initiated men of a given moiety, so that the teams represent moieties; through the ritual process, they then construct a situation in which this difference is asserted as non-absolute. This is arguably the point of the modern Olympic
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1091
Games: national participation through representative athletes is
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1092
supposed to assert that all men are brothers, that superiority is
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1093
individual and not national, and so forth.</p>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1094
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1095
<p>Setting aside the numerous quite serious problems with L
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1096
vi-Strauss's theory with respect to ritual as a broad range of
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1097
behaviors -- indeed, I doubt he intended that it be taken as a
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1098
general principle in the first place -- we can see this dynamic at
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1099
work in a major RPG discourse, particularly that which emphasizes
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1100
the collaborative nature of play. As we have already seen, in Kim's
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1101
Collaborative Storytelling model "play is understood as multiple
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1102
authors producing a single discourse and a single story." The same
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1103
model discourages secrets among participants, and judges success
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1104
partly by whether "all of the participants significantly
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1105
contributed to that discourse." Following up L&eacute;vi-Strauss's notion, we can see here a striving toward conjunction and unity, as against disjuncture in the form of "winning" or limited player dominance of the discourse. In other words, one of the distinctive
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1106
characteristics of RPG's as opposed to more traditional games is
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1107
precisely that they fit a ritual rather than a game model.</p>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1108
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1109
<p>At the same time, a more serious deployment of structural and
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1110
practice perspectives on the semiotic elements of both religious
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1111
and RPG ritual must recognize the oversimplification inherent in
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1112
this conjunction/division split. First, that there are no winners
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1113
or losers cannot be accepted uncritically. Precisely because a
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1114
dominant RPG discourse denies such divisions, we must consider the
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1115
possibility that play <i>imposes</i> upon players a notional unity
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1116
by denying the option to seek or even accept division. After all,
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1117
if we extend this rhetoric of unity, it can be taken as a claim
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1118
that in-game, all players are equal and in fact equivalent, which
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1119
may be deployed strategically by situationally- or
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1120
socially-dominant players to assert that complaints are anti-group
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1121
and thus mark bad players. In this context, the discourse of
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1122
collaboration and unity can support the problematic use of
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1123
hegemonic authoritarian or oppressive discourse, as discussed
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1124
previously in the context of chauvinism.</p>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1125
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1126
<p>But not all such challenge necessarily supports authority or
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1127
serves as an instrument of oppression. To take a simple example,
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1128
the rhetoric of unity and conjunction may be deployed to block
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1129
favoritism or to identify problem players as those who either try
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1130
to dominate play or refuse to participate at all. Especially in the
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1131
latter case, the unifying effect of ritual process may enable a
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1132
group to draw out a timid player, emphasizing further the liminal
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1133
"safety" of game space.</p>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1134
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1135
<p>More interestingly, however, the conjunctive nature of ritual
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1136
process may act together with the aggregation of ritual closure to
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1137
effect genuine social alteration. A play group is often formed on
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1138
an <i>ad hoc</i> basis, where some players do not know each other
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1139
well outside of the game context, and indeed may not have met.
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1140
Through successful ritual collaboration in a shared space
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1141
understood as distinct from other social spaces, a new social group
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1142
forms, enabling friendship and other forms of collaboration that
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1143
refer to the constructed game-space rather than to other social
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1144
structures. That is, precisely because gameplay is at once divided
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1145
from other social spaces and nominally focused upon a limited set
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1146
of predetermined issues, and because such rituals do act
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1147
conjunctively by taking given divisions and annulling "winner and
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1148
loser" categorizations, gameplay tends naturally to formulate an
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1149
alternative social framework. Particularly for those who find
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1150
mainstream, dominant social frameworks problematic or dangerous,
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1151
gameplay can constitute a controlled social space in which to
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1152
succeed and seek liberation.</p>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1153
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1154
<p>However psychologically supportive and validating such an
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1155
alternative framework may be -- and it is worth noting that some
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1156
psychologists have pointed to RPG's as valuable for
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1157
self-exploration and validation among (especially) teenagers --
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1158
from a broader social perspective we should recognize that this
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1159
essentially entails a continuation of the initiation discourse.
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1160
Turner notes that it is common that the neophytes, whatever their
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1161
extra-ritual socio-economic status, are as part of the liminal
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1162
leveling considered equivalent. While friendships among those
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1163
simultaneously initiated often extend beyond the ritual situation,
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1164
social status, factored out within liminality, is not particularly
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1165
affected by such friendships. That is, it could be argued that the
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1166
shared space of ritual, although it permits and even demands
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1167
reflection upon social inequalities, ultimately acts not only to
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1168
affirm these inequalities as natural and given, but also deludes
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1169
those in inferior positions into thinking that they achieve a
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1170
measure of equality that is in fact nonexistent. From this
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1171
perspective, we can see that RPG's may act simultaneously to affirm
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1172
and assist players psychologically, and at the same time discourage
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1173
them from acting upon or challenging the inequities of modern
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1174
social dynamics. Anecdotally, at least, we seem to see this in
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1175
stereotypes of RPG players as "geeks" or "nerds" who, by
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1176
participating in gaming, in conventions, and generally in a
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1177
subculture, are thereby diverted or distracted from real social
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1178
action or mobilization. To formulate a rather overstated Marxist
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1179
reading, the recognition of RPG's as ritual is confirmed by its
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1180
ability to serve as an opiate for the oppressed.</p>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1181
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1182
<h2>Conclusions: Toward an RPG of Practical Reason</h2>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1183
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1184
<p>At present, RPG theory primarily acts as an exterior, supporting
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1185
discourse referred toward the "real thing" -- gameplay. Ironically,
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1186
criticism of some RPG theory as irrelevant or trivial, on the
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1187
ground that it is not practical for play goals, actually serves to
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1188
grant power and hegemony to theoretical discourse: the very fact
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1189
that gameplay so strongly formulates the barriers between in-game
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1190
and out-of-game, play and system, in-character and
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1191
out-of-character, reproduces the mystification of theory's active
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1192
role in discourse construction. As a way of concluding this
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1193
somewhat dispersed series of analyses, then, I should like to
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1194
propose some new directions in theory, directions which I think
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1195
contain the possibility for real practical change.</p>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1196
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1197
<p>First, theory must recognize a distinction between analysis and
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1198
synthesis. While it is important that such a distinction not become
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1199
the object of fetishism, as it in a sense already has, the
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1200
mystification of the aspect of RPG's traditionally associated with
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1201
hierarchy and power can only lead to abuse on the one hand,
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1202
analytic sterility on the other. As Kim points out for
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1203
Collaborative Storytelling, "It considers the rules system to be
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1204
outside of the meaningful product. Rules are judged on their
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1205
results for shared play, not on how the participants view the
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1206
process." This perspective sets aside the impact of system and
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1207
theory upon gameplay, asserting player freedom and collaboration
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1208
instead. While such a view may seem liberating, and indeed may be
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1209
so as against old-fashioned GM authoritarianism, it implicitly
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1210
claims that RPG performance occurs outside of structure, not in
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1211
reaction to it. But since social structures and presumptive
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1212
traditions of play at the least are necessarily at work in RPG
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1213
performance, there can be no doubt that gameplay has a structured
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1214
context; were this somehow not the case, and gameplay fully
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1215
liberated from exterior structures, there could be no possibility
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1216
of conflict or its resolution, as no player would have a context
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1217
within which to react conflictually. Thus while a particular group
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1218
or style may wish to formulate a liberated play modality as ideal,
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1219
this has an ideological function and serves to replace one
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1220
authoritarian structure (GM authority, game-system authority, etc.)
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1221
with yet another. In order for theory to advance the improvement of
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1222
gameplay, then, it must work to distinguish between analytical
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1223
activities and constructive or synthetic ones, and furthermore
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1224
strive to bring this to consciousness within actual play.</p>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1225
<p>Second, RPG theory needs to take seriously the contributions and
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1226
insights of other disciplines. Eventually this should be a
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1227
reciprocal engagement, but this will require acceptance by academic
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1228
and other mainstream intellectual theorists; insofar as RPG theory
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1229
can support such a move, it must do so by engaging actively and
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1230
constructively with such theorists, in language acceptable to their
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1231
traditions. In the meantime, RPG theory must set aside its tendency
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1232
to see its analytical object as unique and thus special. William
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1233
James reminds us forcefully,</p>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1234
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1235
<div class="sidebarblock">The first thing the intellect does with
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1236
an object is to class it along with something else. But any object
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1237
that is infinitely important to us and awakens our devotion feels
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1238
to us also as if it must be <i>sui generis</i> and unique. Probably
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1239
a crab would be filled with a sense of personal outrage if it could
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1240
hear us class it without ado or apology as a crustacean, and thus
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1241
dispose of it. "I am no such thing," it would say; "I am MYSELF,
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1242
MYSELF alone." <a href="#note28">[28]</a></div>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1243
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1244
<p>James's point is clear: while we are willing to make all sorts
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1245
of classifications <i>within</i> RPG's, we tend to think of RPG's
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1246
as unique and thus special. But "unique" is simply a logical
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1247
category that can be applied to any object of analysis supporting
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1248
formulation <i>as</i> a categorical object. If RPG's are unique,
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1249
that does not mean they are not ritual, or social behavior; it only
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1250
means that they can, from a particular perspective, be formulated
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1251
as having some distinctive characteristics. So long as RPG theory
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1252
continues to formulate itself otherwise, as unique in an illogical,
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1253
strong sense with respect to other behaviors, such theory will
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1254
continue to be marked by two unfortunate properties: first, it will
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1255
be perpetually in the position of many religious discourses of
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1256
having continually to defend its boundaries against the incursions
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1257
of other discourses and analytical methods; and second, it will be
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1258
incapable of real analytical force because it has built into its
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1259
very self-definition essentialist biases that again require
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1260
constant and vigilant defense. Arguably, the tendency of much RPG
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1261
theory toward rigid hierarchization and toward discourse-circle
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1262
hegemony would thus constitute a parallel to more obviously
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1263
religious dogmatisms.</p>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1264
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1265
<p>Third, RPG theory requires models founded upon a productive and
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1266
reproductive, as opposed to interpretive and receptive, situation
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1267
of narrativity. Two obvious examples, Kim's already-cited article
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1268
and Liz Henry's "Power, Information, and Play in Role Playing
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1269
Games,"<a href="#note29">[29]</a> are admirable moves toward
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1270
intelligent application of exterior models, but find themselves at
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1271
odds with the purposes of those models. Kim's awareness of this
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1272
problem is clear:</p>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1273
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1274
<div class="sidebarblock">There are many differences between RPGs
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1275
and books [upon which the formalist model is built], but some are
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1276
more subtle than others. It is clear that RPGs have no division
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1277
between author and reader. Each participant both expresses and
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1278
interprets. Further, this calls into question what the story is.
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1279
The answer depends in part on what we define as the discourse or
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1280
"text" of RPG play.</div>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1281
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1282
<p>These questions are essential, and require answers; indeed, even
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1283
cursory examination of recent RPG theory reveals a constant concern
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1284
to formulate authorship, textuality, and so forth with respect to
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1285
RPG's. But these debates mostly run around in circles, die out, and
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1286
get revived with new energy but no really new formulations, with
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1287
endless repetitions of the cycle. The problem, in short, is that
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1288
formalist and hermeutical models are founded on confronting the
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1289
genuinely difficult problem that interpreting a text is not
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1290
comparable to a conversational situation; intricate and elegant
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1291
strategies are deployed to make sense of how we make sense of text,
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1292
if you will, <i>given that it is not conversation</i>. But RPG's
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1293
<i>are</i> conversational; the problem does not arise directly. By
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1294
attempting to read RPG's through such lenses, we are caught in
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1295
circularity: conversations are like books (except that they are not
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1296
face-to-face), and books are like RPG's (except that the latter are
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1297
face-to-face). Why not drop out the sidetrack and recognize RPG's
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1298
as active, dynamic, <i>conversational</i> forms of symbolic
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1299
manipulation? I have attempted a beginning here, but a great deal
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1300
more needs to be done. <a href="#note30">[30]</a></p>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1301
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1302
<p>Fourth, stemming from the last point, RPG theory must take into
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1303
account the social issues at stake and at work within the smallest,
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1304
most apparently arbitrary activities of play. That so much
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1305
discussion of "problem games" focuses on social difficulties --
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1306
problem players or GM's, paradigmatic clashes, etc. -- reveals that
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1307
the central issues in play are social. To the extent that RPG
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1308
theory tends to work hierarchically, from top-down (broad
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1309
categorical strokes before specific game issues), it mistakes the
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1310
actual dynamics by incorporating its analytic framework into
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1311
problems needing resolution; this is another means by which
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1312
theoretical discourse mystifies itself and its contributions, and
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1313
it can most effectively be challenged from within theory
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1314
itself.</p>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1315
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1316
<p>Fifth, RPG theory must, through engagement with broader social
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1317
theory -- particularly the mode of anthropological theory labeled
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1318
"practice" -- become aware of symbolic and structural manipulation
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1319
as a strategic part of everyday life, a set of techniques also
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1320
employed (and refined) within the specifically RPG context. This
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1321
occurs at every level of play; there can be no absolute divisions
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1322
between in-game and out-of-game, for the same reasons that the only
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1323
absolute division between a Catholic Eucharist and a Catholic's
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1324
everyday life is an ideological one.</p>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1325
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1326
<p>Finally, RPG theory must move beyond hierarchical classification
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1327
as a technique. There is no question that classification is a
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1328
valid, even necessary goal for serious analytical work. But as in
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1329
so many disciplines, most notably the study of religion, the
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1330
tendency is to use the scientific character of classification to
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1331
construct an aura of objectivity; we see this in discourses that
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1332
stress "correctness". The natural upshot of such an endeavor is to
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1333
reify the categories as ontologically legitimate, mystify their
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1334
constructed character, and thus naturalize the authority-claims
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1335
latent within such structures. Classification must recognize that
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1336
the object does not exist outside of the construction of taxa;
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1337
"religion" or "ritual" do not exist, but are means by which
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1338
historically situated and motivated people classify certain
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1339
behaviors. Similarly, "RPG" is not a thing, a singular object,
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1340
unique and discrete from others, and Narrativist orientations do
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1341
not differ from Simulationist or Gamist ones except insofar as we
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1342
construct them so. Classification is the basis of
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1343
<i>comparison</i>, not of truth or certainty. Until RPG theory
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1344
takes on board serious recognition of its comparative nature, it
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1345
will remain an ideology and not a science.<a href="#note31">[31]</a></p>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1346
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1347
<hr />
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1348
<!--==========================================================-->
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1349
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1350
<h2>Notes</h2>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1351
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1352
<ol>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1353
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1354
<li><a name="note1" id="note1"></a> E.g. Ron Edwards' game <i>Sorcerer</i> (Chicago: Adept Press, 2001; see <a href="http://www.sorcerer-rpg.com">www.sorcerer-rpg.com</a>).</li>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1355
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1356
<li><a name="note2" id="note2"></a> Edward's views have been
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1357
formulated in several articles, all of which may be found at The
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1358
Forge ( <a href="http://www.indie-rpgs.com">http://www.indie-rpgs.com</a>). Apart from the library articles, a useful recent discussion started by Edwards is "The whole model - this is it" (<a href="http://www.indie-rpgs.com/viewtopic.php?t=8655">http://www.indie-rpgs.com/viewtopic.php?t=8655</a>).</li>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1359
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1360
<li><a name="note3" id="note3"></a> Stable URL: <a href="http://www.darkshire.net/~jhkim/rpg/theory/narrative/paradigms.html">
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1361
http://www.darkshire.net/~jhkim/rpg/theory/narrative/paradigms.html</a></li>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1362
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1363
<li><a name="note4" id="note4"></a> Stable URL: <a href="news:rec.games.frp.advocacy">rec.games.frp.advocacy</a>.</li>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1364
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1365
<li><a name="note5" id="note5"></a> The Forge has hosted lengthy
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1366
discussions of how RPG play is like playing in a band (with the
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1367
gamemaster playing bass), how RPG play is like playing a pinball
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1368
machine, and so on. Examination of the range of such discussions
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1369
will show the two discursive thrusts: the drive for clarification
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1370
and precision in the metaphor, and the extension of the analogical
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1371
range. As a rule, such discussions end when those who find the
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1372
analogy helpful have formulated a version that is clear to them
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1373
personally, when those who do not find it so grow tired of trying,
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1374
and when most become frustrated with those who try to extend the
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1375
analogy to ludicrous, literalist extremes. These discussions are
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1376
not worthless --&gt;analytical models, such metaphors must be
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1377
formulated rigorously, with their boundaries precisely set. For
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1378
more casual discussion, on the other hand, one of the best
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1379
qualities of a forum like the Forge is that it permits this sort of
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1380
open speculation and play; indeed, a close analysis of the ludic
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1381
dimension in such RPG discourse would be valuable for understanding
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1382
the interrelations of RPG play and theory.</li>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1383
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1384
<li><a name="note6" id="note6"></a> On the issue of the "unique" as
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1385
special, and its problematic applications to serious analysis
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1386
within classificatory discourse, see Jonathan Z. Smith, "Fences and
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1387
Neighbors." <i>Imagining Religion</i> (Chicago: University of
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1388
Chicago Press, 1982), 1-18.</li>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1389
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1390
<li><a name="note7" id="note7"></a> See Ronald L. Grimes,
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1391
<i>Beginnings in Ritual Studies</i> (Washington, D.C.: University
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1392
Press of America, 1982); Victor W. Turner, <i>Dramas, Fields and
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1393
Metaphors</i> (Ithaca, N.Y.: Cornell UP, 1974); Turner, <i>From
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1394
Ritual to Theater: The Human Seriousness of Play</i> (New York:
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1395
Performing Arts Journal Publications, 1982). Essentially all of
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1396
Grimes' work work since the late 1970's fits the model am
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1397
describing here, as part of what he has dubbed "ritual studies".
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1398
Turner's work, however, took a strictly performative and dramatic
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1399
turn; his earliest works, while excellent, do not directly fit this
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1400
model, and can only be made to accord with the performative
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1401
perspective with considerable hindsight and, I think,
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1402
distortion.</li>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1403
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1404
<li><a name="note8" id="note8"></a> See Claude L&eacute;vi-Strauss, <i>The Savage Mind</i> (Chicago: University of Chicago Press, 1966); L&eacute;vi-Strauss, <i>The Naked Man</i>, trans. John and Doreen Weightman (Chicago: University of Chicago Press, 1990); Pierre Bourdieu, <i>The Logic of Practice</i>, trans. Richard Nice (Stanford: Stanford UP, 1990); Sherry Ortner, "Theory in Antropology Since the Sixties", <i>Comparative Studies in Soiety and History</i> 26.1 (Jan. 1984), 126-66; Catherine Bell, <i>Ritual Theory, Ritual
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1405
Practice</i> (Oxford: Oxford UP, 1992).</li>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1406
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1407
<li><a name="note9" id="note9"></a> The French idea of <i>bricolage</i> is not directly translatable into English; we simply have no category quite like it. The <i>bricoleur</i> is a hobbyist of a sort, but elevated to a high artistic level. For the L&eacute;vi-Strauss formulation, see <i>The Savage Mind</i>, chapter 1, "The Science of the Concrete"; the translation is execrable, and those with a good command of French would be well advised to read <i>La pens&eacute;e sauvage</i>, chapter 1, "La science du concret."</li>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1408
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1409
<li><a name="note10" id="note10"></a> Stable URL: <a href="http://194.29.64.17/thecog/movie.html">http://194.29.64.17/thecog/movie.html</a></li>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1410
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1411
<li><a name="note11" id="note11"></a> I shall not go into detail on
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1412
hermeneutics, as it is founded primarily on philosophical
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1413
negotiation of the problems of interpretive reception, problems
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1414
relevant but not central to the analysis of RPG's. On this model,
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1415
see Paul Ricoeur, <i>Hermeneutics and the Human Sciences</i> (Cambridge: Cambridge UP, 1981). See also Umberto Eco, <i>Interpretation and Overinterpretation</i> (Cambridge: Cambridge
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1416
UP, 1992); and Hans Georg Gadamer, <i>Philosophical Hermeneutics</i> (Berkeley and Los Angeles: University of California Press, 1977). Also useful, though less approachable, are Eco's <i>The Limits of Interpretation</i> (Bloomington, IN: Indiana UP, 1994) and <i>A Theory of Semiotics</i> (Bloomington, IN: Indiana UP, 1979).</li>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1417
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1418
<li><a name="note12" id="note12"></a> A central tenet of hegemonic
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1419
Forge theory.</li>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1420
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1421
<li><a name="note13" id="note13"></a> See Mike Holmes, "Mike's
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1422
Standard Rant #3: Combat System" (<a href="http://www.indie-rpgs.com/viewtopic.php?t=2024">http://www.indie-rpgs.com/viewtopic.php?t=2024</a>). Holmes' essential point is this: "If you don't want combat to be the focus of a game, do not include special rules for it. Especially if you don't include special rules about anything else." This "standard rant" has been discussed periodically on the Forge.</li>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1423
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1424
<li><a name="note14" id="note14"></a> It should be pointed out that
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1425
the Forge "system matters" principle does not claim that other
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1426
elements do not matter; the question is one of emphasis, and is
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1427
here an analytical distinction rather than a polemical one.</li>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1428
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1429
<li><a name="note15" id="note15"></a> See iago [Fred Hicks], "Long
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1430
Pig the RPG: Would You Play It?" (<a href="http://www.indie-rpgs.com/viewtopic.php?t=6091">http://www.indie-rpgs.com/viewtopic.php?t=6091</a>).</li>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1431
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1432
<li><a name="note16" id="note16"></a> Jonathan Z. Smith, "Fences
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1433
and Neighbors," <i>Imagining Religion: From Babylon to
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1434
Jonestown</i> (Chicago: University of Chicago Press, 1988), 1-18.
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1435
The polythetic system is hardly perfectly objective, but as Smith
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1436
argues persuasively, it is less inherently inclined toward
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1437
normative claims and slippages than the monothetic, taxonomic sorts
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1438
of systems founded on hierarchy.</li>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1439
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1440
<li><a name="note17" id="note17"></a> Although see his <i>Deeply
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1441
Into the Bone: Reinventing Rites of Passage</i> (Berkeley and Los
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1442
Angeles: University of California Press, 2002), the purpose of
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1443
which is explicitly to formulate ritual theory as a constructive
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1444
discourse for people wishing to invent or reinvent their own rites
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1445
of passage.</li>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1446
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1447
<li><a name="note18" id="note18"></a> The commensuration of ritual
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1448
discourses and discourses about ritual, between ritual in fact as
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1449
analytical discourse and academic analysis as in fact ritual, is
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1450
outside the scope of the present paper. The argument, founded upon
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1451
a grammatological engagement with practice, performance, and
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1452
structural analysis, juxtaposed to early modern magical practice
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1453
and the theoretical dramaturgy of Zeami's N&ouml;, will be part of the
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1454
core of my book <i>Magic in Theory and Practice</i>, where I do not
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1455
connect it with RPG's per se.</li>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1456
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1457
<li><a name="note19" id="note19"></a> Arnold van Gennep, <i>The
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1458
Rites of Passage</i>, trans. Monika B. Vizedon and Gabrielle L.
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1459
Caffee (Chicago: University of Chicago Press, 1961); Victor Turner,
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1460
"Betwixt and Between: The Liminal Phase in <i>Rites de
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1461
Passage</i>," <i>Proceedings of the American Ethnological
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1462
Society</i>, Symposium on New Approaches to the Study of Religion,
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1463
1964:4-20; Turner, <i>The Ritual Process: Structure and
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1464
Anti-Structure</i> (Aldine de Gruyter, 1969); Turner, <i>The Forest
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1465
of Symbols: Aspects of Ndembu Ritual</i> (Ithaca, NY: Cornell UP,
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1466
1970).</li>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1467
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1468
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1469
<li><a name="note20" id="note20"></a> "Betwixt and Between," 13,
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1470
citing Audrey I. Richards, <i>Chisungu</i> (London: Faber and
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1471
Faber, 1956), 209-10; the new edition is Richards, <i>Chisungu: A
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1472
Girl's Initiation Ceremony Among the Bemba of Zambia</i> (London:
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1473
Routledge, 1982).</li>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1474
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1475
<li><a name="note21" id="note21"></a> "Railroading," for which
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1476
there are numerous more or less equivalent terms, is the practice
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1477
of a GM essentially scripting the majority of plot events and
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1478
structures within a given play session or series of such. For
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1479
example, the GM may decide, prior to play, that he wants the PC
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1480
characters, all cowboys, to engage in an OK Corral-style gunfight
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1481
as the climax of play; when the PC's choose (via their players, of
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1482
course) to ride out of town to investigate a lost silver mine, the
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1483
GM uses various strategies to prevent them from doing this, because
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1484
he needs them in town in order for the gunfight to take place. Such
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1485
strategies range from subtle hints to overt assertions of
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1486
authority; a possible example would be to inform the players that
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1487
several of their horses are lame and cannot be ridden, then to have
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1488
no horses available at the town stable, then to ensure that nobody
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1489
in town will sell his or her own horse. By the time the players
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1490
have negotiated this many options, it is generally clear to
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1491
everyone (though very often not stated) that no matter what they
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1492
do, the PC's will be prevented from riding out of town.</li>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1493
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1494
<li><a name="note22" id="note22"></a> This point has been
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1495
emphasized in various RPG discussions. One common suggestion is
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1496
that if, for some reason, the GM actually <i>needs</i> her players
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1497
to follow a set of railroad tracks, the GM should react to repeated
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1498
attempts to jump the rails out-of-game, by saying something like,
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1499
"Okay, guys. I'm really not that prepared, actually, and I kind of
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1500
need you to go and do X. Is that okay?" While this may act
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1501
practically to achieve the desired effect, it depends upon the
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1502
rigidity of in-game/out-of-game divisions to acquire efficacy, and
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1503
cannot in itself be deemed a resolution of a more fundamental
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1504
difficulty.</li>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1505
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1506
<li><a name="note23" id="note23"></a> I would agree with these
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1507
thinkers that people never think truly independently, that is
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1508
unconstrained in any manner by encultured structures; the point
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1509
here is that even constrained thought and action has tremendous
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1510
flexibility and ranges of possibility, and is not simply scripted
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1511
or railroaded in the RPG sense.</li>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1512
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1513
<li><a name="note24" id="note24"></a> This division is reproduced
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1514
in strictly academic contexts not only with reference to ritual but
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1515
also to myth: myths are not "really" myths if they are invented for
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1516
that purpose (whatever such a purpose might be), just as rituals as
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1517
not "really" rituals if they are consciously invented so. The
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1518
intrusion of dubious ideas of consciousness, ontology, and category
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1519
only deflect from the central point: academics by formulating
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1520
critique in this fashion reproduce the ideology of authenticity
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1521
that authorizes and legitimates certain religious behaviors as
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1522
stable and non-inventive, as against the "wannabe" inventions of
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1523
recent "flakes" and "crazies". In a sense, we might see the
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1524
division here as between those who are creative within an
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1525
authorized framework and those who create their own framework. The
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1526
critique thus becomes reflexive, as indeed we should have suspected
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1527
it always was: the academic is really saying that she herself, by
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1528
being creative (doing new analytical work) within an authorized or
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1529
traditional framework (academic and disciplinary traditional
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1530
discourse) is legitimate and critical, while "crazies" (those
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1531
proposing unexpected critiques) fall outside the authorized
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1532
framework (do not have Ph.D.s, for example) and thus need not be
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1533
taken seriously.</li>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1534
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1535
<li><a name="note25" id="note25"></a> It would be interesting to
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1536
consider whether the apparent (though entirely anecdotal) overlap
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1537
between RPG communities and Neopagan ones might be at least partly
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1538
rooted here. In the absence of serious sociological data, I suspect
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1539
that an effective technique here would be close analysis of White
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1540
Wolf's various Neopagan-oriented games (especially <i>Werewolf: The
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1541
Apocalypse</i> and several of the <i>Ars Magica</i> supplements)
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1542
with respect to ritual/magical creativity, criticism of religion,
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1543
and criticism of what the authors refer to as "traditional" games
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1544
in their explanations of how their games are special and
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1545
different.</li>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1546
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1547
<li><a name="note26" id="note26"></a> This is a purely hypothetical
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1548
construct; I know of no such actual response among Bemba, and the
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1549
example is deliberately over-simplified for heuristic reasons.</li>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1550
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1551
<li><a name="note27" id="note27"></a> L&eacute;vi-Strauss, <i>The Savage Mind</i>, 30-32; the reference on the Gahuku-Gama is to K. E. Read, "Leadership and Consensus in a New Guinea Society." <i>American
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1552
Anthropologist</i> 61.3 (1959): 429.</li>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1553
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1554
<li><a name="note28" id="note28"></a> William James, <i>The
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1555
Varieties of Religious Experience</i> (New York: Longmans, Green,
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1556
and Co., 1902), 9. See also Jonathan Z. Smith, "Fences and
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1557
Neighbors" for a penetrating discussion of the "unique" in
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1558
theoretical discourses.</li>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1559
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1560
<li><a name="note29" id="note29"></a> <a href="http://www.darkshire.net/%7Ejhkim/rpg/theory/liz-paper-2003/">http://www.darkshire.net/~jhkim/rpg/theory/liz-paper-2003/</a></li>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1561
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1562
<li><a name="note30" id="note30"></a> The same point might be made
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1563
about Edwards's dependence upon Lajos Egri's constructive models
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1564
for creative writing, models poorly suited to <i>analytical</i>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1565
purposes. In essence, Edwards asserts that Egri's models fit RPG's,
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1566
except that the product is entirely different, authorship is
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1567
shared, and really the Threefold Model is analytic rather than
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1568
constructive. More recently, Edwards has noted that Egri's model
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1569
(especially with regard to "premise") only applies properly to
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1570
Narrativist play.</li>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1571
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1572
<li><a name="note31" id="note31"></a> Here I take science to be a
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1573
reflexive and self-critical attempt to differentiate and understand
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1574
its analytical objects. There can be no question that modern
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1575
science, in the usual sense, does not always fulfill these
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1576
criteria, in particular because it tends to claim objectivity
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1577
instead of constructed reflexivity. But given the need for such
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1578
reflexive awareness, the goals and ideals of science remain worthy
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1579
of theoretical discourse; see the introduction and first chapters
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1580
of Bourdieu's <i>The Logic of Practice</i> for a brilliant (if dense)
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1581
formulation of scientific analysis that recognizes and takes
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1582
seriously its own constructed nature. For comparison as a discourse
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1583
and a method, Jonathan Z. Smith's <i>Imagining Religion</i> should be the starting-point of any attempt at theoretical construction.</li>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1584
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1585
</ol>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1586
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1587
</div>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1588
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1589
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1590
<hr />
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1591
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1592
<div id="footer" >
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1593
	<address><small>Christopher I. Lehrich &lt;clehrich@bu.edu&gt;</small></address>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1594
<address><small>Converted to HTML by John H. Kim &lt;jhkim@darkshire.org&gt;</small></address>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1595
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1596
<!-- hhmts start -->
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1597
<small>Last modified: 19:13 AM 10/01/2005</small>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1598
<!-- hhmts end -->
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1599
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1600
<p><small><i>The Forge</i> created and administrated by <a href="mailto:webmaster@indie-rpgs.com">Clinton R. Nixon</a> and <a href="mailto:sorcerer@sorcerer-rpg.com">Ron Edwards</a>.<br />
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1601
All articles, reviews, and posts on this site are copyright their
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1602
designated author.</small></p>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1603
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1604
</div>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1605
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1606
</body>
bdef1afd1170 [svn] r2271@freebird: fabien | 2006-08-30 21:33:34 -0400
fabien
parents:
diff changeset
  1607
</html>