draft/themes.svg
branchecjdr
changeset 92 bdef1afd1170
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91:3164c82ac16e 92:bdef1afd1170
       
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     4 <!-- Generated by dot version 2.2.1 (Tue Oct 11 01:38:21 UTC 2005)
       
     5      For user: (fabien) Fabien Ninoles,,,   Title: themes.txt    Pages: 1 -->
       
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    15 <g id="node3" class="node"><title>Optimisation et conception</title>
       
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   115 <g id="edge14" class="edge"><title>Types d&#39;optimisation&#45;&gt;Le combo imparable</title>
       
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   121 <text text-anchor="middle" x="814" y="243">Les faux choix</text>
       
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   123 <g id="edge16" class="edge"><title>Types d&#39;optimisation&#45;&gt;Les faux choix</title>
       
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   131 <g id="edge18" class="edge"><title>Types d&#39;optimisation&#45;&gt;Optimisation simple</title>
       
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   135 <g id="node25" class="node"><title>Définition du jeu de rôle</title>
       
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   137 <text text-anchor="middle" x="1178" y="171">Définition du jeu de rôle</text>
       
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   139 <g id="edge24" class="edge"><title>Qu&#39;est&#45;ce que le jeu de rôle? [in jdrdef; en cours]&#45;&gt;Définition du jeu de rôle</title>
       
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   145 <text text-anchor="middle" x="1454" y="171">Correspondance avec le modèle des jouets</text>
       
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   147 <g id="edge30" class="edge"><title>Qu&#39;est&#45;ce que le jeu de rôle? [in jdrdef; en cours]&#45;&gt;Correspondance avec le modèle des jouets</title>
       
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   151 <g id="node39" class="node"><title>Liste possible des éléments:</title>
       
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   153 <text text-anchor="middle" x="1696" y="171">Liste possible des éléments:</text>
       
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   159 <g id="node27" class="node"><title>Objectifs</title>
       
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   161 <text text-anchor="middle" x="1084" y="243">Objectifs</text>
       
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   163 <g id="edge26" class="edge"><title>Définition du jeu de rôle&#45;&gt;Objectifs</title>
       
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   167 <g id="node29" class="node"><title>Manière</title>
       
   168 <ellipse cx="1178" cy="238" rx="37" ry="18" style="fill:none;stroke:black;"/>
       
   169 <text text-anchor="middle" x="1178" y="243">Manière</text>
       
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   171 <g id="edge28" class="edge"><title>Définition du jeu de rôle&#45;&gt;Manière</title>
       
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   175 <g id="node33" class="node"><title>Inclusion nécessaire</title>
       
   176 <ellipse cx="1303" cy="238" rx="70" ry="18" style="fill:none;stroke:black;"/>
       
   177 <text text-anchor="middle" x="1303" y="243">Inclusion nécessaire</text>
       
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   179 <g id="edge32" class="edge"><title>Correspondance avec le modèle des jouets&#45;&gt;Inclusion nécessaire</title>
       
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   183 <g id="node35" class="node"><title>Inclusion optionnel</title>
       
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   185 <text text-anchor="middle" x="1458" y="243">Inclusion optionnel</text>
       
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   187 <g id="edge34" class="edge"><title>Correspondance avec le modèle des jouets&#45;&gt;Inclusion optionnel</title>
       
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   191 <g id="node37" class="node"><title>Exclusion</title>
       
   192 <ellipse cx="1584" cy="238" rx="41" ry="18" style="fill:none;stroke:black;"/>
       
   193 <text text-anchor="middle" x="1584" y="243">Exclusion</text>
       
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   195 <g id="edge36" class="edge"><title>Correspondance avec le modèle des jouets&#45;&gt;Exclusion</title>
       
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   199 <g id="node43" class="node"><title>Les trois modes</title>
       
   200 <ellipse cx="1863" cy="166" rx="57" ry="18" style="fill:none;stroke:black;"/>
       
   201 <text text-anchor="middle" x="1863" y="171">Les trois modes</text>
       
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   203 <g id="edge42" class="edge"><title>Modèle des jouets [cf. jjch]&#45;&gt;Les trois modes</title>
       
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   207 <g id="node57" class="node"><title>Comment chaque aspect participe l&#39;un à l&#39;autre.</title>
       
   208 <ellipse cx="2493" cy="166" rx="145" ry="18" style="fill:none;stroke:black;"/>
       
   209 <text text-anchor="middle" x="2493" y="171">Comment chaque aspect participe l&#39;un à l&#39;autre.</text>
       
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   211 <g id="edge56" class="edge"><title>Modèle des jouets [cf. jjch]&#45;&gt;Comment chaque aspect participe l&#39;un à l&#39;autre.</title>
       
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   215 <g id="node71" class="node"><title>Les types psychologiques</title>
       
   216 <ellipse cx="3062" cy="166" rx="85" ry="18" style="fill:none;stroke:black;"/>
       
   217 <text text-anchor="middle" x="3062" y="171">Les types psychologiques</text>
       
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   219 <g id="edge70" class="edge"><title>Modèle des jouets [cf. jjch]&#45;&gt;Les types psychologiques</title>
       
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   223 <g id="node93" class="node"><title>Réduction</title>
       
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   225 <text text-anchor="middle" x="3634" y="171">Réduction</text>
       
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   227 <g id="edge92" class="edge"><title>Modèle des jouets [cf. jjch]&#45;&gt;Réduction</title>
       
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   231 <g id="node45" class="node"><title>Le Jeu</title>
       
   232 <ellipse cx="1675" cy="238" rx="32" ry="18" style="fill:none;stroke:black;"/>
       
   233 <text text-anchor="middle" x="1675" y="243">Le Jeu</text>
       
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   235 <g id="edge44" class="edge"><title>Les trois modes&#45;&gt;Le Jeu</title>
       
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   239 <g id="node51" class="node"><title>Le Jouet</title>
       
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   241 <text text-anchor="middle" x="1762" y="243">Le Jouet</text>
       
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   243 <g id="edge50" class="edge"><title>Les trois modes&#45;&gt;Le Jouet</title>
       
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   247 <g id="node53" class="node"><title>L&#39;Histoire</title>
       
   248 <ellipse cx="1858" cy="238" rx="41" ry="18" style="fill:none;stroke:black;"/>
       
   249 <text text-anchor="middle" x="1858" y="243">L&#39;Histoire</text>
       
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   251 <g id="edge52" class="edge"><title>Les trois modes&#45;&gt;L&#39;Histoire</title>
       
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   255 <g id="node47" class="node"><title>GM&#45;tasks (from lumpley.txt):</title>
       
   256 <ellipse cx="1463" cy="310" rx="96" ry="18" style="fill:none;stroke:black;"/>
       
   257 <text text-anchor="middle" x="1463" y="315">GM&#45;tasks (from lumpley.txt):</text>
       
   258 </g>
       
   259 <g id="edge46" class="edge"><title>Le Jeu&#45;&gt;GM&#45;tasks (from lumpley.txt):</title>
       
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   263 <g id="node49" class="node"><title>From HowRPGRulesWork.txt</title>
       
   264 <ellipse cx="1675" cy="310" rx="98" ry="18" style="fill:none;stroke:black;"/>
       
   265 <text text-anchor="middle" x="1675" y="315">From HowRPGRulesWork.txt</text>
       
   266 </g>
       
   267 <g id="edge48" class="edge"><title>Le Jeu&#45;&gt;From HowRPGRulesWork.txt</title>
       
   268 <path style="fill:none;stroke:black;" d="M1675,256C1675,264 1675,273 1675,282"/>
       
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   271 <g id="node55" class="node"><title>Why a character died? (from lumpley.txt):</title>
       
   272 <ellipse cx="1923" cy="310" rx="132" ry="18" style="fill:none;stroke:black;"/>
       
   273 <text text-anchor="middle" x="1923" y="315">Why a character died? (from lumpley.txt):</text>
       
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   275 <g id="edge54" class="edge"><title>L&#39;Histoire&#45;&gt;Why a character died? (from lumpley.txt):</title>
       
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   329 <text text-anchor="middle" x="2985" y="243">Type 0: le décrocheur</text>
       
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   331 <g id="edge72" class="edge"><title>Les types psychologiques&#45;&gt;Type 0: le décrocheur</title>
       
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   337 <text text-anchor="middle" x="3140" y="243">Types simples (3)</text>
       
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   339 <g id="edge74" class="edge"><title>Les types psychologiques&#45;&gt;Types simples (3)</title>
       
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   345 <text text-anchor="middle" x="3293" y="243">Types complexes (4)</text>
       
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   347 <g id="edge82" class="edge"><title>Les types psychologiques&#45;&gt;Types complexes (4)</title>
       
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   353 <text text-anchor="middle" x="2665" y="315">L&#39;auteur (Histoire/Expressif)</text>
       
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   355 <g id="edge76" class="edge"><title>Types simples (3)&#45;&gt;L&#39;auteur (Histoire/Expressif)</title>
       
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   357 <polygon style="fill:black;stroke:black;" points="2743,299 2733,298 2742,293 2743,299"/>
       
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   359 <g id="node79" class="node"><title>Le Rêveur (Jouet/Imagination)</title>
       
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   361 <text text-anchor="middle" x="2875" y="315">Le Rêveur (Jouet/Imagination)</text>
       
   362 </g>
       
   363 <g id="edge78" class="edge"><title>Types simples (3)&#45;&gt;Le Rêveur (Jouet/Imagination)</title>
       
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   367 <g id="node81" class="node"><title>Le Participant (Jeu/Social)</title>
       
   368 <ellipse cx="3079" cy="310" rx="87" ry="18" style="fill:none;stroke:black;"/>
       
   369 <text text-anchor="middle" x="3079" y="315">Le Participant (Jeu/Social)</text>
       
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   371 <g id="edge80" class="edge"><title>Types simples (3)&#45;&gt;Le Participant (Jeu/Social)</title>
       
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   375 <g id="node85" class="node"><title>Le conteur (Expressif+Imaginatif)</title>
       
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   377 <text text-anchor="middle" x="3293" y="315">Le conteur (Expressif+Imaginatif)</text>
       
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   379 <g id="edge84" class="edge"><title>Types complexes (4)&#45;&gt;Le conteur (Expressif+Imaginatif)</title>
       
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   383 <g id="node87" class="node"><title>Le rédacteur (Expressif+Social)</title>
       
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   385 <text text-anchor="middle" x="3522" y="315">Le rédacteur (Expressif+Social)</text>
       
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   387 <g id="edge86" class="edge"><title>Types complexes (4)&#45;&gt;Le rédacteur (Expressif+Social)</title>
       
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   391 <g id="node89" class="node"><title>Le stratège (Social+Imaginatif)</title>
       
   392 <ellipse cx="3743" cy="310" rx="101" ry="18" style="fill:none;stroke:black;"/>
       
   393 <text text-anchor="middle" x="3743" y="315">Le stratège (Social+Imaginatif)</text>
       
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   395 <g id="edge88" class="edge"><title>Types complexes (4)&#45;&gt;Le stratège (Social+Imaginatif)</title>
       
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   399 <g id="node91" class="node"><title>Le collaborateur (Social+Imaginatif+Expressif)</title>
       
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   401 <text text-anchor="middle" x="4008" y="315">Le collaborateur (Social+Imaginatif+Expressif)</text>
       
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   403 <g id="edge90" class="edge"><title>Types complexes (4)&#45;&gt;Le collaborateur (Social+Imaginatif+Expressif)</title>
       
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   407 <g id="node95" class="node"><title>Est&#45;ce que du jdr sans Histoire se peut?</title>
       
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   409 <text text-anchor="middle" x="3506" y="243">Est&#45;ce que du jdr sans Histoire se peut?</text>
       
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   411 <g id="edge94" class="edge"><title>Réduction&#45;&gt;Est&#45;ce que du jdr sans Histoire se peut?</title>
       
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   415 <g id="node97" class="node"><title>Est&#45;ce que du jdr sans Jouet se peut?</title>
       
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   417 <text text-anchor="middle" x="3763" y="243">Est&#45;ce que du jdr sans Jouet se peut?</text>
       
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   419 <g id="edge96" class="edge"><title>Réduction&#45;&gt;Est&#45;ce que du jdr sans Jouet se peut?</title>
       
   420 <path style="fill:none;stroke:black;" d="M3660,180C3677,190 3702,204 3723,215"/>
       
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   423 <g id="node99" class="node"><title>Est&#45;ce que du jdr sans Jeu se peut?</title>
       
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   425 <text text-anchor="middle" x="4007" y="243">Est&#45;ce que du jdr sans Jeu se peut?</text>
       
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   427 <g id="edge98" class="edge"><title>Réduction&#45;&gt;Est&#45;ce que du jdr sans Jeu se peut?</title>
       
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   431 <g id="node103" class="node"><title>Meta&#45;gaming elements in Resolution</title>
       
   432 <ellipse cx="4538" cy="166" rx="117" ry="18" style="fill:none;stroke:black;"/>
       
   433 <text text-anchor="middle" x="4538" y="171">Meta&#45;gaming elements in Resolution</text>
       
   434 </g>
       
   435 <g id="edge102" class="edge"><title>Système de résolution [cf. Résolution]&#45;&gt;Meta&#45;gaming elements in Resolution</title>
       
   436 <path style="fill:none;stroke:black;" d="M4626,112C4611,121 4591,133 4575,143"/>
       
   437 <polygon style="fill:black;stroke:black;" points="4576,146 4566,148 4573,140 4576,146"/>
       
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   439 <g id="node113" class="node"><title>Conflicts vs Tasks Resolution</title>
       
   440 <ellipse cx="4770" cy="166" rx="97" ry="18" style="fill:none;stroke:black;"/>
       
   441 <text text-anchor="middle" x="4770" y="171">Conflicts vs Tasks Resolution</text>
       
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   443 <g id="edge112" class="edge"><title>Système de résolution [cf. Résolution]&#45;&gt;Conflicts vs Tasks Resolution</title>
       
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   445 <polygon style="fill:black;stroke:black;" points="4736,141 4742,149 4732,146 4736,141"/>
       
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   447 <g id="node117" class="node"><title>Niveau de compétence et difficulté [competences.txt]</title>
       
   448 <ellipse cx="5048" cy="166" rx="163" ry="18" style="fill:none;stroke:black;"/>
       
   449 <text text-anchor="middle" x="5048" y="171">Niveau de compétence et difficulté [competences.txt]</text>
       
   450 </g>
       
   451 <g id="edge116" class="edge"><title>Système de résolution [cf. Résolution]&#45;&gt;Niveau de compétence et difficulté [competences.txt]</title>
       
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   455 <g id="node105" class="node"><title>Out&#45;of&#45;scene characters</title>
       
   456 <ellipse cx="4215" cy="238" rx="80" ry="18" style="fill:none;stroke:black;"/>
       
   457 <text text-anchor="middle" x="4215" y="243">Out&#45;of&#45;scene characters</text>
       
   458 </g>
       
   459 <g id="edge104" class="edge"><title>Meta&#45;gaming elements in Resolution&#45;&gt;Out&#45;of&#45;scene characters</title>
       
   460 <path style="fill:none;stroke:black;" d="M4471,181C4416,193 4338,211 4282,223"/>
       
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   463 <g id="node107" class="node"><title>Metagame knowledge</title>
       
   464 <ellipse cx="4388" cy="238" rx="75" ry="18" style="fill:none;stroke:black;"/>
       
   465 <text text-anchor="middle" x="4388" y="243">Metagame knowledge</text>
       
   466 </g>
       
   467 <g id="edge106" class="edge"><title>Meta&#45;gaming elements in Resolution&#45;&gt;Metagame knowledge</title>
       
   468 <path style="fill:none;stroke:black;" d="M4502,183C4481,194 4454,206 4431,218"/>
       
   469 <polygon style="fill:black;stroke:black;" points="4433,221 4422,222 4430,215 4433,221"/>
       
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   471 <g id="node109" class="node"><title>Immersive Surprise</title>
       
   472 <ellipse cx="4549" cy="238" rx="68" ry="18" style="fill:none;stroke:black;"/>
       
   473 <text text-anchor="middle" x="4549" y="243">Immersive Surprise</text>
       
   474 </g>
       
   475 <g id="edge108" class="edge"><title>Meta&#45;gaming elements in Resolution&#45;&gt;Immersive Surprise</title>
       
   476 <path style="fill:none;stroke:black;" d="M4541,184C4542,192 4544,201 4545,210"/>
       
   477 <polygon style="fill:black;stroke:black;" points="4548,210 4546,220 4542,210 4548,210"/>
       
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   479 <g id="node111" class="node"><title>Out&#45;of&#45;scene Participation</title>
       
   480 <ellipse cx="4722" cy="238" rx="87" ry="18" style="fill:none;stroke:black;"/>
       
   481 <text text-anchor="middle" x="4722" y="243">Out&#45;of&#45;scene Participation</text>
       
   482 </g>
       
   483 <g id="edge110" class="edge"><title>Meta&#45;gaming elements in Resolution&#45;&gt;Out&#45;of&#45;scene Participation</title>
       
   484 <path style="fill:none;stroke:black;" d="M4581,183C4609,194 4644,207 4671,218"/>
       
   485 <polygon style="fill:black;stroke:black;" points="4673,215 4681,222 4670,222 4673,215"/>
       
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   487 <g id="node115" class="node"><title>From lumpley.txt:</title>
       
   488 <ellipse cx="4891" cy="238" rx="64" ry="18" style="fill:none;stroke:black;"/>
       
   489 <text text-anchor="middle" x="4891" y="243">From lumpley.txt:</text>
       
   490 </g>
       
   491 <g id="edge114" class="edge"><title>Conflicts vs Tasks Resolution&#45;&gt;From lumpley.txt:</title>
       
   492 <path style="fill:none;stroke:black;" d="M4799,183C4816,193 4837,206 4854,216"/>
       
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   495 <g id="node119" class="node"><title>Balance of Power</title>
       
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   497 <text text-anchor="middle" x="5036" y="243">Balance of Power</text>
       
   498 </g>
       
   499 <g id="edge118" class="edge"><title>Niveau de compétence et difficulté [competences.txt]&#45;&gt;Balance of Power</title>
       
   500 <path style="fill:none;stroke:black;" d="M5045,184C5044,192 5042,201 5041,210"/>
       
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   503 <g id="node121" class="node"><title>Interpretation</title>
       
   504 <ellipse cx="5168" cy="238" rx="51" ry="18" style="fill:none;stroke:black;"/>
       
   505 <text text-anchor="middle" x="5168" y="243">Interpretation</text>
       
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   507 <g id="edge120" class="edge"><title>Niveau de compétence et difficulté [competences.txt]&#45;&gt;Interpretation</title>
       
   508 <path style="fill:none;stroke:black;" d="M5078,184C5094,194 5115,207 5133,217"/>
       
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   511 <g id="node123" class="node"><title>Contexte, Objectif, Performance et Résultat</title>
       
   512 <ellipse cx="5168" cy="310" rx="135" ry="18" style="fill:none;stroke:black;"/>
       
   513 <text text-anchor="middle" x="5168" y="315">Contexte, Objectif, Performance et Résultat</text>
       
   514 </g>
       
   515 <g id="edge122" class="edge"><title>Interpretation&#45;&gt;Contexte, Objectif, Performance et Résultat</title>
       
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   519 <g id="node127" class="node"><title>Éléments du contrat social</title>
       
   520 <ellipse cx="5782" cy="166" rx="87" ry="18" style="fill:none;stroke:black;"/>
       
   521 <text text-anchor="middle" x="5782" y="171">Éléments du contrat social</text>
       
   522 </g>
       
   523 <g id="edge126" class="edge"><title>Contrat social&#45;&gt;Éléments du contrat social</title>
       
   524 <path style="fill:none;stroke:black;" d="M5782,112C5782,120 5782,129 5782,138"/>
       
   525 <polygon style="fill:black;stroke:black;" points="5786,138 5782,148 5779,138 5786,138"/>
       
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   527 <g id="node141" class="node"><title>Suspension volontaire de l&#39;incrédulité</title>
       
   528 <ellipse cx="6251" cy="166" rx="118" ry="18" style="fill:none;stroke:black;"/>
       
   529 <text text-anchor="middle" x="6251" y="171">Suspension volontaire de l&#39;incrédulité</text>
       
   530 </g>
       
   531 <g id="edge140" class="edge"><title>Contrat social&#45;&gt;Suspension volontaire de l&#39;incrédulité</title>
       
   532 <path style="fill:none;stroke:black;" d="M5830,101C5906,114 6058,136 6158,151"/>
       
   533 <polygon style="fill:black;stroke:black;" points="6159,148 6168,153 6158,154 6159,148"/>
       
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   535 <g id="node129" class="node"><title>Contrôle des personnages</title>
       
   536 <ellipse cx="5322" cy="238" rx="85" ry="18" style="fill:none;stroke:black;"/>
       
   537 <text text-anchor="middle" x="5322" y="243">Contrôle des personnages</text>
       
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   539 <g id="edge128" class="edge"><title>Éléments du contrat social&#45;&gt;Contrôle des personnages</title>
       
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   543 <g id="node131" class="node"><title>Contrôle sur les évènements</title>
       
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   545 <text text-anchor="middle" x="5517" y="243">Contrôle sur les évènements</text>
       
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   547 <g id="edge130" class="edge"><title>Éléments du contrat social&#45;&gt;Contrôle sur les évènements</title>
       
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   551 <g id="node133" class="node"><title>Processus d&#39;arbitrage</title>
       
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   553 <text text-anchor="middle" x="5699" y="243">Processus d&#39;arbitrage</text>
       
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   555 <g id="edge132" class="edge"><title>Éléments du contrat social&#45;&gt;Processus d&#39;arbitrage</title>
       
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   563 <g id="edge134" class="edge"><title>Éléments du contrat social&#45;&gt;Intervention hors&#45;jeux</title>
       
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   567 <g id="node137" class="node"><title>Respect du thème</title>
       
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   569 <text text-anchor="middle" x="6020" y="243">Respect du thème</text>
       
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   571 <g id="edge136" class="edge"><title>Éléments du contrat social&#45;&gt;Respect du thème</title>
       
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   575 <g id="node139" class="node"><title>Lignes dures et douces (voiles)</title>
       
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   577 <text text-anchor="middle" x="6201" y="243">Lignes dures et douces (voiles)</text>
       
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   579 <g id="edge138" class="edge"><title>Éléments du contrat social&#45;&gt;Lignes dures et douces (voiles)</title>
       
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   583 <g id="node143" class="node"><title>Rôle de la magie dans la SVI</title>
       
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   585 <text text-anchor="middle" x="6414" y="243">Rôle de la magie dans la SVI</text>
       
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   587 <g id="edge142" class="edge"><title>Suspension volontaire de l&#39;incrédulité&#45;&gt;Rôle de la magie dans la SVI</title>
       
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   591 <g id="node145" class="node"><title>Fonction explicative</title>
       
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   593 <text text-anchor="middle" x="6353" y="315">Fonction explicative</text>
       
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   595 <g id="edge144" class="edge"><title>Rôle de la magie dans la SVI&#45;&gt;Fonction explicative</title>
       
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   599 <g id="node147" class="node"><title>TGCM</title>
       
   600 <ellipse cx="6474" cy="310" rx="33" ry="18" style="fill:none;stroke:black;"/>
       
   601 <text text-anchor="middle" x="6474" y="315">TGCM</text>
       
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   603 <g id="edge146" class="edge"><title>Rôle de la magie dans la SVI&#45;&gt;TGCM</title>
       
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   607 <g id="node151" class="node"><title>Attributs des genres</title>
       
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   609 <text text-anchor="middle" x="7123" y="171">Attributs des genres</text>
       
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   611 <g id="edge150" class="edge"><title>Thèmes et jeux de rôle.&#45;&gt;Attributs des genres</title>
       
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   615 <g id="node171" class="node"><title>genre horreur</title>
       
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   617 <text text-anchor="middle" x="7261" y="171">genre horreur</text>
       
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   619 <g id="edge170" class="edge"><title>Thèmes et jeux de rôle.&#45;&gt;genre horreur</title>
       
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   623 <g id="node173" class="node"><title>jeu de rôle épique</title>
       
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   625 <text text-anchor="middle" x="7394" y="171">jeu de rôle épique</text>
       
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   627 <g id="edge172" class="edge"><title>Thèmes et jeux de rôle.&#45;&gt;jeu de rôle épique</title>
       
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   631 <g id="node153" class="node"><title>le degré de risque</title>
       
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   633 <text text-anchor="middle" x="6590" y="243">le degré de risque</text>
       
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   635 <g id="edge152" class="edge"><title>Attributs des genres&#45;&gt;le degré de risque</title>
       
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   639 <g id="node155" class="node"><title>l&#39;héroïsme</title>
       
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   641 <text text-anchor="middle" x="6713" y="243">l&#39;héroïsme</text>
       
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   643 <g id="edge154" class="edge"><title>Attributs des genres&#45;&gt;l&#39;héroïsme</title>
       
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   647 <g id="node157" class="node"><title>la quantité d&#39;informations utiles exposée</title>
       
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   649 <text text-anchor="middle" x="6899" y="243">la quantité d&#39;informations utiles exposée</text>
       
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   651 <g id="edge156" class="edge"><title>Attributs des genres&#45;&gt;la quantité d&#39;informations utiles exposée</title>
       
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   655 <g id="node159" class="node"><title>la cohérence rationnelle</title>
       
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   657 <text text-anchor="middle" x="7123" y="243">la cohérence rationnelle</text>
       
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   659 <g id="edge158" class="edge"><title>Attributs des genres&#45;&gt;la cohérence rationnelle</title>
       
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   663 <g id="node161" class="node"><title>le rythme narratif</title>
       
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   665 <text text-anchor="middle" x="7283" y="243">le rythme narratif</text>
       
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   667 <g id="edge160" class="edge"><title>Attributs des genres&#45;&gt;le rythme narratif</title>
       
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   671 <g id="node165" class="node"><title>la quantité descriptive</title>
       
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   673 <text text-anchor="middle" x="7438" y="243">la quantité descriptive</text>
       
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   675 <g id="edge164" class="edge"><title>Attributs des genres&#45;&gt;la quantité descriptive</title>
       
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   679 <g id="node167" class="node"><title>les enjeux</title>
       
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   681 <text text-anchor="middle" x="7572" y="243">les enjeux</text>
       
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   683 <g id="edge166" class="edge"><title>Attributs des genres&#45;&gt;les enjeux</title>
       
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   687 <g id="node169" class="node"><title>Exemple: Genre horreur&#45;enquête</title>
       
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   689 <text text-anchor="middle" x="7736" y="243">Exemple: Genre horreur&#45;enquête</text>
       
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   691 <g id="edge168" class="edge"><title>Attributs des genres&#45;&gt;Exemple: Genre horreur&#45;enquête</title>
       
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   695 <g id="node163" class="node"><title>About suspense, from lumpley.txt:</title>
       
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   697 <text text-anchor="middle" x="7283" y="315">About suspense, from lumpley.txt:</text>
       
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   699 <g id="edge162" class="edge"><title>le rythme narratif&#45;&gt;About suspense, from lumpley.txt:</title>
       
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