diff -r 000000000000 -r 1397c2bfefa2 chrono.en.sgml --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/chrono.en.sgml Mon Dec 26 19:21:22 2005 -0500 @@ -0,0 +1,181 @@ + + + %struct-dtd; +]> +
+ Time line + + Here a short summary of the Arpeggii development, without + any date however since I'm working on it sporadicly. + + + Time line + + Conception + + + 1997-1998. + + Arpeggii is born during this period. I kept few + trace of this part. I remember that I knew exactly what I + want (the basic principles that the Arpeggii must + respect) without however knowing how to apply them. I + discovered Simulacres et kept its + characteristics system, then Marvel's Super + Heroes (with the help of François) who inspire + me the harmonics system. I knew already the open dice + roll, with one dice only however, which came from + Ars Magica, but I didn't know how + to apply it. It's by exploring probability curves in a + statistic class that I find, luckily, the result of + subtracting, making the Arpeggii dream possible. + + + + + First tries + + + Autumn 1998. + + The first tries of Arpeggii with players (big thanks + to Charlot, Pat, Francis, Martin and Jean-Max). The + Arpeggii answer all expectations but show some + deficiencies on the organisational level (character sheet, + NPC preparation, etc.). I should include those kind of + informations in the next versions. + + + + + + Harmonies is borned! + + + Winter 1999-Spring 2000 + + The lost of an hard disk force me to rewrite completly + the Arpeggii. I get the opportunity to reorganise the + manual and begin to think to publish it. To help the + exchange, I separate more clearly the basic rules and the + advanced rules, which will became respectively the + Harmonies and the Arpeggii while the complementary rules + became the Other Chords. This division will help me a lot + to progress in the Arpeggii organisation. + + + In November 1999, after the reading of the + createurs-jdr@yahoogroupes.fr mailing list, I + decide to modify my competency system to a more hierarchical + one looking a more like the one find in FreeCiv video game. I have + already make some tries (like the trunk competencies in + version 0.1, which are similar to the one found in Greg + Costikyan's Paranoia), but I didn't + like the result. The pre-requisite system please me more + and represent for me a new step as important as the + harmonics dice roll who allow me to apply easily the + harmonics principle. + + In spring 2000, I also remove all rules which can be + considered a copy from another game. The supplementary work + for new rules to replace the old one worth the efforts. The + new rules were simply better adapted to the Arpeggii, + sometime even simpler to manage and more realistic. + + It's also during this period that the Arpeggii, mostly + unfinished, will criticised and even play by other game + masters than myself (many thanks to Arcor, Dragrad and Urzah + for their comments). I was expecting to finish this alpha + phase for the next winter. For this, all rules must be + clearly determined. + + + + Arpeggii Publication + + + Spring 2000-Spring 2003 + + The beta phase, where I officially make the Arpeggii + public. This phase have for its main function to check if + the Arpeggii really hit its target, to feed it with new + ideas and to let people contribute to the Arpeggii + Universe. Briefly, it was the occasion to see if there + were a market for the Arpeggii. + + + Olivier Hascoet's GHOST share a lot with the + Arpeggii, have bring a lot to the Arpeggii. The wounds and + combat system of the Arpeggii were greatly influence by his + comments and there is a lot of chance that the craft + system will also be done in collaboration. + + In september 2001, based on asking and from my own + experience of LARP games like Mind's Eye + Theater, I create a new Harmonies game for LARP + called Opera. This game will contribute a lot to the + Arpeggii by the bias of the rock-paper-scissor rule. + + The possibility to combine in the Harmonies both the + characters' evolution as well as the society evolution is + born in this period too. However, the know-how is still + missing and I didn't know how I will combine both. + + This period is also the one of the first Harmonies + Symphonies, mainly offered from external contributors. An + adaptation of Carolin J. Cherryh's work by Jean-Luc + Donnadieu, and another of the universe of Tigres Volants by + Thomas Queste will be the first to be publish on the + web. + + This period ends with the publishing of the English + version of the Arpeggii, a very important decision since, + although this open the Arpeggii to a larger public, also + mean a lot more works to keep both version in + synchronisation. + + + + + Version 1.0 + + + Somewhere toward the end of time... + + Arpeggii 1.0 will be publish when I got enough + material to cover at least three different themes from + fantasy, which are Heroic Fantasy, Horror and + Anticipation. May be I will begin to approach some + editors by this time. + + + + +
+